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If there are specific things you're having problems with, you can ask for advice and people will probably help you out.
Point is these games require effort otherwise you won't really beat it.
This is factually wrong. FFVII can be done with No Encounters turned on levelling up only through Bosses EXP and AP, FFVIII is easier if you avoid levelling.
None have ever /required/ grinding.
Also there are at least 2 story-related cutscenes in Padra and nearby massif that you'll miss if you just go directly to mines.
Sorry never played 8 but if you have to play off no encounters then fine. It just makes beating the game a little longer. And it's not wrong in any context sorry.
Again: https://gamefaqs.gamespot.com/ps3/928790-final-fantasy-xiii/faqs/59596
I don't know of a guide for this, but no sane person would consider it "grinding" to simply use items that the game gives you.
For reference, most people use the term "grinding" to refer to fighting any battles or collecting resources that you are not literally required to do by the game. Just because you can't imagine beating a game without grinding doesn't mean that it's not possible.
FF13 guide requires use of shrouds in turn requires farming or grinding for them.
"I don't know of a guide for this, but no sane person would consider it "grinding" to simply use items that the game gives you.
For reference, most people use the term "grinding" to refer to fighting any battles or collecting resources that you are not literally required to do by the game. Just because you can't imagine beating a game without grinding doesn't mean that it's not possible."
Grinding is a broad term. Simply farming xp to get a smaller amount of HP or a new ability node is grinding. Getting mats to level your weapon is grinding. See the point?
Also I can't imagine it simply because I don't wanna burden myself with artifical difficulty. Why would you wanna do a no ability run? Putting limits like that on yourself is pointless and imo only for the masochist. But hey if you wanna do stuff like that knock yourself out. Maybe you'll tell the OP to delete his save and go for the no Crystarium run instead.
https://youtu.be/qS62Ep11ebI
Similarly, FFX is easily defeatable in "no-grind" fashion using rewards on path and well under the "expected" number of random encounters. Similarly, every FF since at least FFVI is easily defeatable using rewards on path and well under the expected number of encounters. I suspect you can go further and defeat most/all of these games with mandatory encounters only, but I'm not familiar enough with the challenge play communities of each game to be sure.
I don't agree that fighting battles not required by the game is grinding, and I don't think most people use that definition. I believe that most people would agree with the definition found in Wikipedia: "In video games, grinding is the act of performing repetitive tasks to achieve a desired outcome." Going out of your way to repeat encounters and/or get extra encounters is grinding. Fighting all of the enemies on encountered on path is not grinding. And by that definition, no FF requires grinding to complete storyline play, not even the significantly more difficult NES-era FF games.
I'm honestly not sure what your point is. The OP was complaining that he doesn't like grinding. People are telling him he doesn't need to grind. This is an objectively true statement for any reasonable definition of "grinding." It is easy to beat the game by only fighting encounters and gathering items directly in your path; nobody considers that to be "grinding," and you've now been given multiple examples of how it is possible to beat many FF games by doing even less than the expected amount and intentionally avoiding encounters or items. Your statement of "Final Fantasy games have always required grinding" is both provably wrong and has also added nothing useful to this topic.
Do you know what a normal person even is?