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Edit: You supporting Ukraine without analyzing the ground reality of why both sides are wrong clearly shows another bigot inside you like many others on this thread unfortunately.
Last edited by CTHULHU; 37 minutes ago"
I get the point of the thread. Unfortunately you leap to false conclusions. If you don't want the thread hidden, fine. I genuinely thought that you might. After your post, I'm not too happy on a few points, though.
My comments are 'pointless'. (The understanding is that your comments are not). I was complaining, but only because this thread is old, tired and washed out.
I don't need to answer the next point: "Also imo you have never played an rpg and understood their protags well as you were comparing "almost every rpgs" protag to geralt like wth? XD."
I will: Yes, I have considered the protagonists in every game I've played. It's something that I always do and it adds to how much I like the game.
For me, I loved Witcher 3. the voice acting in the English version was superb... I recognised all sorts of dialects from around the UK and loved the expressions. Maybe this is not the same in other languages, but in English, I loved it.
When I say that all RPG games I've played can essentially be boiled down to... go there, do that... that's true enough. There are always quests. However complex they may be, they always boil down to achieving an objective. Witcher 3 is no different.
I'm really not having a go at you, but I'd like to pick you up on one final point that i don't like...
"Edit: You supporting Ukraine without analyzing the ground reality of why both sides are wrong clearly shows another bigot inside you like many others on this thread unfortunately."
That's insulting and entirely misguided.
I don't want to bring politics into this and indeed it's banned on Steam. All I'll say is that I've listened to both sides of the argument. If I choose to use Ukraine's colours on my avatar, that's up to me.
It's kinda like an American poet who said "real gangsta don't flex nuts, cuz they know that they got em" type thing. A truly remarkable game everyone's heard of, and not just within the first 6 months marketing cycle by astroturfing, but stands the test of time and lasts for years and years. Like we've probably forgotten dozens of overhyped games that went silent within 6 monthsGPU overhype works literally the same exact way, which is why noone gives a ♥♥♥♥ about the RTX 2070 or 2080 for example afaik but people still mention the 1080ti, 1060, 980/980ti, 5700XT, 570 etc. but there's a few truly well built games like VTMB, Fallout 2, KOTOR, Planescape, Baldur's Gate etc. which everyone and their dad knows aboutpossibly literally their mom and dad played and still talks about decades later.
So to me, like I don't think I even know what Sekiro is. All I knew it's supposed to be a hack n slash Japanese game, I think? Is it like Dark Souls? But meanwhile all the enduring love for W3 finally convinced me to force myself through the sub-mediocre console port feel of Witcher 2 just to play this game, like that cheese fart lull in otherwise good games we all must sometimes endure to finally get back to the good parts. And sometimes it does take time to grow on you, like the bad first few pages of a book that needs time and patience, and then sometimes there's something like Witcher 3 where literally straight out the gate I could tell this gon be gud from moment 1, and so far it didn't disappoint.
Seriously like I don't think I can find one single thing anywhere in this game to ♥♥♥♥♥ about at all so far, and I am an incredibly hostile, negative, ♥♥♥♥♥♥ person online who nitpicks at literally anything if only to say "see here's something that can be changed to truly be perfect." And I didn't find anything. At all. Well except maybe the framerates but frankly I blame CDPR and nVidia's toxic relationship more on that one, which is the same reason we got that horribly performing broken mess that was the Cyberpunk 2077 release.
I truly hope they learn from this and try not to be tied on a leash to some tech giant as a successful video game company and to not blow their goodwill again just because they're being pressured on a release and acting like they're still some small irrelevant Polish studio that feels it *needs* that green money, because they don't. I've never seen a game not suffer from ultimately being used as a the trophy wife tech demo to make a GPU company look good. Nobody will care about or remember games like Control later, and Deus Ex: MD was not a made into a better game by being AMD's backed showpiece nor Godfall, nor become a truly memorable game by it, because nobody cares at all which game looked so great at 720p on a 256mb ATI card or think back on how 8800GT was so fire because some random game from ages ago.
wait wat
Who said this game's problem is "it resembles reality" like wtf? So if you just want a game to have zero ties to reality go play some puzzle platforming game then. I can't even think of a game without ties to at least something in reality, in fact I'd even consider that to be an achievement in its own right. Maybe a game like Journey? Forbidden Planet or something? No, even that puzzle platformer could be tied to reality, and without a single line of dialogue.
I'm sorry I just don't get this and am confused. Is he trying to ♥♥♥♥♥ about something else he disagreed with, like the hunter buggering some noble's son? Or some national theme like being under an occupying foreign power, something like that? It's just one of the more baffling comments complaining about something in a game I've ever heard about.
Also it's open world so it literally needs to be rooted in physical reality somehow, unless you take issue with me picking herbs to brew concoctions too. I frankly found The Division 1 played during the winter of 2020 into January 2021 no less to be among my most memorable gaming experiences, because it was just such a lifelike and vivid world even accounting for the AAA cancer like bullet sponge enemies and jank controls.
In terms of dialogue being all over the place, maybe, but that's a criticism I frequently leveled at Fallout New Vegas, which is that it was a buggy mess of an open world survival sim that was shallow and borderline not worth playing with fast travel, whose dialogue and quests was completely crap half the time. Like some stranger from the wasteland being told by all this woman's soldier buddies "oh yeah she was raped, yeah totally raped" "yup lot's of raping with her, say you, stranger, could you do us all a favour and talk to our comrade soldier about the rape?" and her being all "well okay, random guy who just walked in here and could be a foreign spy for Caesar for all we know, sure I'll go and talk to that witch doctor on the ass end of the map about my rape." Now THAT'S what I call ♥♥♥♥♥♥ bad writing. But this? Dunno yet, not bad at all so far, and as per questing, I actually did like that one of my quests turned out to be about...a frying pan. Yes. That's it. Finding an old lady her skillet. That was that. So I did appreciate that sort of deconstructed creativity in a sense. wouldn't have if it'd taken half an hour longer maybe but still
As per Geralt, I think there's a point which new zoomer gamers come to ♥♥♥♥♥ about it too much that not everything is voice acted, or they want it spoonfed to them to have a character to play. Like there comes a point where it's just better to be given a character than me having to customize everything about appearancessince I'd rather be playing a game like this in first person than OtS third half the time and other times where I'd really rather just not hear myself talk. Because it's immersion breaking. Because why am I talking in this funny voice. Because why is my voice raising this way. It becomes a matter of, choose a lane. Also it's a matter of why developers basically have to make their characters have flatter, more emotionally unreactive voices, because it becomes nearly impossible to self insert otherwise if it's not matching your own mood and delivery about that line, which is exactly why near every fully voiced protagonist has such a flat affect, like it dawns on me I don't even think a majority of gamers think about that.
So, no, I don't think so, and would imagine you're basically misjudging the lack of emotion as "flatness" "blandness" or lack of depth, whereas so far my Geralt seems a hell of a lot more mature, intelligent, insightful, and nuanced than either of the last games, speaking of which I always found it just weird that you'd be having one night stands with lots of women and borderline creepy about collecting cards from it. Then again, I never got why anyone older than 12 even would play whole romance arcs in a game anyway.
As per NieR and anime, lol I actually accidentally sparked a flame on that discussion when trying to find out if it's good or not. It isn't our fault that weebs become so offputting that merely by associating themself to a thing, it makes us question said thing. It's probably because anime itself is normally ♥♥♥♥, be it from moe to hentai, and that it's basically really shallow garbage for emotionally stunted men passed off as insightful "depth" when really it's just the longings of stunted beings reflected in equally stunted fake nostalgia by a society that produced the worst of the neoliberal social order so much so that we have an entire genre largely defined by the corporate culture of 1980s Japancyberpunk as a genre its whole reason for using Japanese characters to neon lights is exclusively because of the 80's Japanese corporate/industrial boom which faded into this depressing, alienating reality and economic recession instead of the glitzy Tokyo neon lights, and that whole thing is what came to define the entire written and filmed genre that would inspire these games, largely as it was a critique and apprehension about merging of unrestrained Western turbo-Capitalism with alienating corporate owned technologies and blurring the lines between organized crime and corporate raiders, hence why it's also so prescient thematically even 35 years later in a very different world long after Japan sank to economic irrelevancy. Sadly zoomers just seem to think garishly bad taste in clothes, neon lights and circuit boards=cyberpunk but I digress
So in summation, anime is the kind of soft nihilistic fantasy that grew out of that sinking irrelevancy, alienation, and overall ♥♥♥♥♥♥♥♥♥♥ that is Japanese society, and so of course it would appeal to Western omega males that refuse to grow up and join MRA and nofap groups on Steam, rather than setting real tangible personal goals for themselves, and thereby tainting the whole of Japanese stuff via their attachment to it coupled by perpetual cancerous behaviour, hence why everything from men pretending to be women to furries to Qtards are also slur tier now and likewise had any of those attached themselves to a game, we'd all imagine it to be ♥♥♥♥. NieR is sadly in that sort of state, and I can sometimes see how badly it bodes for a game that's the general absolute state of the community, which grows in cancerousness to how bydlo and mainstream it is, or to people attracted to it generally. In NieR's case it seemed to me ultimately that while interesting from a technical standpoint, it sounded more like it was just really shallow gameplay and storytelling covered up by the fact it was weebs playing a teenage girl who talked about it. I always have to take that into mind when choosing a game, not just that its hype by paid gaming "journalists" and profiteering media companies may be wrong, but also that the community may be wrong or I won't like it otherwise, insofar as people telling me "it's ♥♥♥♥" could also be wrong and hate it for the wrong reasons, similar to how Shadowrun seemed to be beloved by a lot of people to me until I actually played it, and realized what manner of redditor was actually talking about itSPOILERS it sucked until Hong Kong, not terrible all around, certainly could be playable at times, but everything from art direction to technical depth to storytelling and the alleged dialogue "options" was just bad or incoherent.
My view so far is, the combat doesn't suck, purely based on you actually needing to not be doing stupid ♥♥♥♥ like getting surrounded by enemies or monsters, which makes perfect sense to me because he's Geralt a witcher not some extraordinary superhuman, and because witchers in general use technique and methods to overcome their prey, not raw brute strength. It's why the atrocious combat of TW2 grew on me when I realized how much more options for designing my own fighting technique and build than at first I believed, whereas here the problems of TW2 are near nonexistent and the combat more relying near totally on those things from TW2 like not getting surrounded or having a fighting style. You're given real freedom in how to deal with the situation and ♥♥♥♥♥♥♥♥ about it, because now I also have dodge and parry plus roll, jump etc. and can actually find my way of fighting than consoley "press X triangle to win fight." THere's no more gamey ♥♥♥♥♥♥♥♥ and I like that lack of console port ♥♥♥♥ in it.
Ohhh he's a child. ffs I keep forgetting about that that here on Steam in 2022 it's not like 2009 where a lot more 20 yos are playing and it's just like 40 yos and their grandkids playing.
Well first of all, bigoted in that term is relarded. Nobody is f'ing oppressing you mate. Secondly, it's true, that console gaming is incredibly locked down and shallow feeling, with the exact same snap to cover shooting, over the shoulder third person b.s. feeling in nearly all games regardless of genre, and is the reason why such severely different genres and games as space survival horror, scifi space opera RPG, and alleged open world dark fantasy RPG, can all be boiled down to the same exact trash as nearly reskinned clones of each other like what happened to Dead Space 2, The Witcher 2, and Mass Effect 2, to where if you played a mid to early 2010s game you literally played all of them because they all got designed to have the exact same hardware limitations and not just spec I mean physically as in there's only so much you can do with a controller with the exact same point of view and sadly the near exact same gameplay, often by the same ♥♥♥♥♥♥ companies like EA may its board of directors roast in hell with Monsanto and Bank of America execs unless they see the light and repent of their terrible ways.
So that is why we all ♥♥♥♥ on console games. Because a PC game can feel incredibly different with very different control schemes for drastically different gameplay, from Microsoft Flight Sim 2020 or Elite: Dangerous on a HOTAS, to KB&M playing a city sim, crpg, RTS game, 4x or grand strategy, adventure rpg, tactical shooter etc. It's also brewing out of a personal resentment lots of us PC gamers have towards the companies that pushed this consolization and console port feeling of games to where a lot of the AAA companies feel compelled to make it appeal to console and thus dumb it down and nerf all the graphical quality, dumb down the story, dumb down the controls, and basically make it a more awful experience for everyone in order to sell it to 12 year olds on console. It's nothing personal really, just why we hated this trend that reached its low point in like 2010 to where you often couldn't even find a real PC game just being a computer game anymore.
He isn't wrong, because it's one of the more irritating, low bar, bydlo things of a lot of "people" online that act like NPCs and try to use personal attacks than actually discuss and contradict ideas and opinions themselves, because they clearly haven't got a cogent argument of their own. However that stated, yeah it can matter when you've got like maybe a dozen games and don't know what you're talking about. However even so, it really doesn't even matter because how many of you have actually completed your games? I've got hundreds on the backburner. Also I've got hundreds of games on GOG because I started hating steam years ago and so literally half of all my games are elsewhere, and so using Steam is a piss poor metric because somebody can have 69 games on Epic like I do, and have close to 300 on GOG like I do, and have dozens and dozens of other games I've owned across multiple platforms and machines over the years going back to Pentium II era like my old Diablo 1 CD, and that's not counting the console titles some people may have.
In short, it's irrelevant. The only time it even brings up a point usually is if they're screeching about some nonsense and their page is filled with idiotic woke groups they joinedincluding woke alt right groups that are now cancer or they're spamming personal attacks at you with a weeb profile, otherwise if you're even bothering to browse through their personal profile you clearly already conceded the argument internally and are just wasting your time to look for a personal attack point rather than debating instead because you know you already publicly lost the argument logically.
Like for example when they're also clearly behaving like a chantard plebbitor and posting like this is twitter or a woke right discord, then we're going to make fun of you for it.
This is what a valid debate looks like, as opposed to the previous that was pure ♥♥♥♥ posting
Fully voiced is overrated and way overblown, frankly I don't even see the need for it at all. Like I played Tides of Numenera and Planescape Torment and they're among my most memorable, cherished, favourite games of all time, I adored them so, and yet heard not one single spoken line of anything anywhere. It's simply not needed. It's only really important in a certain style of adventure RPG/openworld games like this and VTMB where it makes more sense for them to be fully voice acted, and if it's between making a truly epic game and paying voice actors, I'd rather go for the former than the latter. In fact I've seen so many games do this that it's now a red flag for me when a game studio decides to frontend their marketing with Hollywood actors which I've not even once in memory seen work out. Everything from Master of Orion 4 to Cyberpunk 2077 to Mass Effect 2 did this, and each and every last one of them turned into a total ♥♥♥♥ show dumpsterfire instead, because I'd posit they wasted their money on schmoozing with actors than taking the budget, time and effort to just fix their game and make it into a good game.
To me it's like pushing the cooler design on your GPU rather than performance. It's basically like saying "we don't want to talk about metrics because it's ass so here's some gimmicks and superficial Apple-case tier bullcrap instead please buy we hope you enjoylong enough to not get a refund" It's why I correctly anticipated this GPU gen particularly nVidia being a ♥♥♥♥♥♥♥♥ and I was right. It's why I never got why Cyberpunk 2077 got the fanfare that it did, and while I see now playing this game why people expected so much of CDPR having beaten W3, I'd still have been wary of and put off by CP2077 purely by how much effort went into them not only pushing Keanu, but also using his likeness in game. Meanwhile FNV used Danny Trejo for example and while I didn't think FNV deserved the hype it got, it still ended up being a pretty decent game in spite of its many problems, and that people still undeservedly imho but whatever call "one of the greatest games of all time" but do you know what one of the differences is? They actually took the time to design an actual playable game and not just sit around doing blow with famous actors to feel more important or whatever tf they ultimately did, because they let it sell itself, rather than forcing the sale through purported celebrity appeal that frankly that alone screams "out of touch with the players" to me anyway.
So, no, I do not think fully voice acted is that important to sell a game on. I will say however that for a game this completely massive and epic, that if it does end up having lots of freedom of choice that having that voice acted and be a solidly good game at the same time is a pretty impressive feat.
Then we are of one accord.
Everyone is entitled to their own opinion. That's enough for this thread, without me blatantly transgressing the guidelines.
I think that we could only reasonably debate political differences in PMs. I have a policy (self-imposed) that I won't accept Steam 'friends'.
I think you're a decent person.
Rus v Ukr? I have my opinions, you have yours. Let's not argue about it.*
* I have removed all Steam 'friends' for now. I think I'd make an exception for you. I think you'd be a great person to talk politics with and more. I'd not like to argue, but I'd be more than willing to debate.
Now, I don't have any data but on forums I usually hear quite often that most of these wierdoes (no offense) who overtly display their fetishes have clearly not played most of the game and stopped and Root A ending or A ending and did not go forward with B, C, D, E endings to fully grasp the whole picture of the NieR series. Infact when you search up NieR cosplay most of them are 2B cosplays and it is for a reason we are all aware of. However, my point is just because a community has been corrupted to think this way, it doesn't represent most of the hardcore fans of NieR neither does it represent the game in the lime light as a fan service/fetish game. the reason some of the characters wear the attire that they wear has a significant back story and lore usually associated with some insecurities or an "error" that could occur in the system. All in all NieR as a series is awesome not due to its "fan service" that some in the community make it out to be but due to how immersive and emotional the story gets, not to mention how unique its game-play and game-play segments are and can get.
C'mon - Ashley *annndddddd* Laura - you are kidding, right?
Their views are as valid as your own. I feel sad watching people like you writing this imbecilic nonsense.