The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Kenji Elis May 15, 2017 @ 6:16pm
Merchant con artists
Seriously this is nonsense. I Sell A Relic quality sword and I get about 1100 for it and when I check the buyback cost for it, it's like 5k. We should get at least half of that.

I mean come on, why does it seem it's so hard to make money in the Witcher 3? And Before you ask yes I had in fact sold this sword to a blacksmith and not a regular merchant trust me I hunted around for the best profit I could get on this sword but the buy back flip ratio is ridiculous making it practically impossible to buy back any gear you want later in the game if you happen to want it back
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Showing 1-9 of 9 comments
Kenji Elis Jun 5, 2017 @ 1:14pm 
You should at least be able to barter
Zerrok Jun 5, 2017 @ 2:26pm 
its a game.
If Geralt could sell them at fair market value and buy at fair market value then he would get all the ♥♥♥♥♥♥♥.
v0 Jun 5, 2017 @ 3:29pm 
economy in tw3's complete joke. HUGE influx of relic items you salvage from eg skellige doesnt suppress prices and merchant gold still replenishes same way in 3-4 days...
Last edited by v0; Jun 5, 2017 @ 3:30pm
Kenji Elis Jul 18, 2017 @ 6:36pm 
Originally posted by BuzzardBee:
Originally posted by dragonlord3446:
Seriously this is nonsense. I Sell A Relic quality sword and I get about 1100 for it and when I check the buyback cost for it, it's like 5k. We should get at least half of that.

I mean come on, why does it seem it's so hard to make money in the Witcher 3? And Before you ask yes I had in fact sold this sword to a blacksmith and not a regular merchant trust me I hunted around for the best profit I could get on this sword but the buy back flip ratio is ridiculous making it practically impossible to buy back any gear you want later in the game if you happen to want it back

You try doing that in real life. Merchants always pay you what they are willing to. Any valuation you have for an item is based on what the average price it would sell for, not what the merchant will pay you. He's in business to make money. How does he do that if an item is worth $100 and he buys it from you for $100 and then goes and sells it for $100. It just doesn't work that way.

He knows what it's worth, knows pretty much what he can get for it but he needs to make a profit else he's in the wrong line of work so he offers you half or less hoping to get a bargain and turn it over for at least twice that to someone else.

Welcome to the real world.
you're forgetting one crucial fact, its a GAME not real life
grazr Jul 18, 2017 @ 7:48pm 
The game does explain that merchants have a "mark up" mechanic, though i don't know why that really bothers you because pragmatically speaking, you're never buying that stuff back anyway.
Ares25D Jul 19, 2017 @ 9:43am 
You should be able to get at least half of what he merchant is selling it for so if the merchant is selling it for 5k he should be able to get 2.5k that still leaves the merchant with 2.5k profit. The fact that you only get like 10-15% really sucks
Deadbubble Jul 19, 2017 @ 10:50am 
Originally posted by Aresd25:
You should be able to get at least half of what he merchant is selling it for so if the merchant is selling it for 5k he should be able to get 2.5k that still leaves the merchant with 2.5k profit. The fact that you only get like 10-15% really sucks

Honestly, that sounds stupid as hell. The last thing W3 needed was even more ways to amass mountains of gold.
Zlazorant Jul 19, 2017 @ 1:03pm 
Despite the god awful rates, I gotta agree with buzzard it's not hard to make money when you want to, especially late late game.
grazr Jul 19, 2017 @ 3:36pm 
Yeah, the markup difference is essentially completely arbitrary. It makes it [making money] look worse than it is. It's not hard to make money, it just gives an unintuitive impression of the ingame economy.
Last edited by grazr; Jul 19, 2017 @ 3:36pm
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Date Posted: May 15, 2017 @ 6:16pm
Posts: 9