Pillars of Eternity

Pillars of Eternity

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Jinx Mar 27, 2015 @ 12:01pm
Anti-aliasing?
Yes, I know the backgrounds are pre-rendered 2D. However, the character and monster models are not. They look really jaggy, and I don't see any in-game option to smooth that out. Moreover, I can't seem to get AA to work via my video card. MSAA, FXAA, neither seem to affect the game at all.

Has anyone figured out a way to enable AA, either via their card or internally somehow?

Oh, and is there a command list anywhere?
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Showing 1-15 of 23 comments
Mansen Mar 27, 2015 @ 12:03pm 
The game runs with a preset MSAA value (I don't remember which)

You can change this through the ingame console (Tilde key - It's Æ on a scandinavian keyboard for me)

A text label "Press enter to enter a code" (or something like it) should appear in the top left corner. Press enter and type in the following.

msaa X (X being how much you want - 0 is a legal value for low end machines and people with 2K/4K resolutions who don't want it)
Jinx Mar 27, 2015 @ 12:20pm 
I tried, Mansen, but it has no effect.
malfunction Mar 27, 2015 @ 12:40pm 
I've been trying it out and it seems to make very minimal changes for me... like swapping between msaa 0 and msaa 8 I notice the coloured ring benathe the chars becomes smoother, but that is all :/
Skysect Mar 27, 2015 @ 1:49pm 
http://forums.obsidian.net/topic/72040-antialiasing/ Same problems . There is couple of threads about it .
Doctor Hades Mar 27, 2015 @ 4:43pm 
I found the Unity engine flag, 0x004000C1, works fine with this game on my GTX 980 as it uses DX9. See my thread here for a screenshot and upload of the NVIDIA Inspector profile.

http://forums.guru3d.com/showpost.php?p=5039521&postcount=128
Last edited by Doctor Hades; Mar 27, 2015 @ 4:43pm
Mansen Mar 27, 2015 @ 4:43pm 
Works fine on my end - You can clearly tell the difference between 0 and the default value.
tyb Mar 28, 2015 @ 12:43am 
my settings on nvinspector, (sharper):
http://imgur.com/a/RDkUu
Edit : use this bits 0x004012C1 instead of 0x004412C1, it's far better
Last edited by tyb; Mar 30, 2015 @ 3:44am
Skysect Mar 28, 2015 @ 1:53am 
Still I don't see any difference with these settings :S
Jinx Mar 28, 2015 @ 7:15am 
I haven't messed with Inspector much, but I'll try this when I get a chance. Thank you, everyone!

If someone knows a simpler solution, or something that also helps AMD users, that would be great to share as well.
Karpatenhund Mar 31, 2015 @ 12:37am 
Originally posted by Muad’dib:
my settings on nvinspector, (sharper):
http://imgur.com/a/RDkUu
Edit : use this bits 0x004012C1 instead of 0x004412C1, it's far better

hi bro, i dont find the 0x004012C1 in the list :(
Martigen Mar 31, 2015 @ 7:11am 
You can also downsample using Nvidia DSR or GeDoSato, and/or use Reshade and SMAA.

A quick guide to all of this is here: http://forums.guru3d.com/showpost.php?p=5039938&postcount=153
Jesuit Joe Mar 31, 2015 @ 7:39am 
any AMD tips ?
Jinx Mar 31, 2015 @ 7:45am 
Nvidia DSR is not working, there are other threads about that. The higher resolutions appear in the drop-down list, but the game still runs at 1080p.
Martigen Mar 31, 2015 @ 1:35pm 
Originally posted by Jinx:
Nvidia DSR is not working, there are other threads about that. The higher resolutions appear in the drop-down list, but the game still runs at 1080p.
It is working. It's explained how to get it working in the post I linked above, with screenshot examples.
Last edited by Martigen; Mar 31, 2015 @ 1:36pm
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Date Posted: Mar 27, 2015 @ 12:01pm
Posts: 23