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I use my barb and Pallegina (a paladin) as offtank. They both have 2handed, are damage oriented, with a bit of survival stuff/perks, but not really much. They certainly can't take as much, by a large margin, but their damage is much higher.
While a damage tank might hold in late game when it's easier thanks to stuff and whatnot, I'm pretty sure he will not at the beginning of the game.
Also, bosses like the Caed Nua end boss, the endgame boss, and bounties will be a pain without a dedicated tank.
As for damage fighter vs barbarian, I think the barb win. If only because of frenzy. They also have carnage, for AoE every time they hit, and it's really strong.
When thye say the fighter is equally reliable at both it's true, but they are less efficient than a dedicated class (IE the barb).
Also, while a barb will be better for melee AoE, arguably the best (except for spells, but they have their pro and con), a rogue is probably the best for single targets. No really, my gun rogue would crit for 100 and stuff like that. it's crazy, you can one shot kill any mob, and really hurt the bosses.
I don't think making a tank in PoE is that good, unless you really want to play one, because Eder is available almost right away, and he is just insanely good at it.
tl:dr : fighters are best at tank, and a "jack of all trade" thing when it comes to damage. A dedicated class will do better, either aoe (barb), or single target (rogue). But they are still able to, not the best at all, that's it.
I maxed Might and Dex. Dumped Con and Intelligence, put all my leftover points into Perception and Resolve. I was using the Tidefall greatsword. He was pretty effective on POTD. Albiet a bit boring because he was a pure passive character.