Rebel Galaxy

Rebel Galaxy

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Need an option to turn off friendly fire.
That is something that have bothering for quite some time, cause I treating it as my mistake, but is getting troublesome, mainly now with my strong weaponry. Friendly fire will happen, even if I'm just letting the AI take care of the combat while just driving, some ally will get in the way, get killed and blame me on the process. I'm loosing friendship and even missions this way. Sometimes is I just realize later that my ship is attacking allies while doing a mission.
So, I really wish for an option to turn it off, at least from my side. I can handle allies damaging me, cause yeah... They do that, but I'm not "aggroing" on them. =)

There is also a type of mission that is about protect the traders ships, while destroying capital ships. The thing is, some of these merchants are already set as enemy. That makes no sense, since I'm hired to protect them.
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Showing 1-7 of 7 comments
That...shouldn't happen. Normally it takes quite a bit of damage for a friendly to go hostile.
Thanatos Nov 1, 2015 @ 3:20pm 
I've had Militia go from friendly to hostile rather quickly a couple times when I assisted them in a skirmish.

Of course, to be fair...the idiot captain of their ship decided to go between me and my target and got a face full of broadside for his efforts, plus crapton of turret juice.
Originally posted by Zidders Roofurry:
That...shouldn't happen. Normally it takes quite a bit of damage for a friendly to go hostile.

What shouldn't happen, their aggro or have an option to turn of friendly fire?

Well, like I said, it happen with me. I saw allies moving between me and my target, my turrets shooting something behind an ally. And with better equipment, will damage enough to even destroy them.
It don't happen often, cause I avoid doing missions that include allies, because of this issue, and how suicidal they can be. But I'm doing the main mission now, with my MK 6 Blackgate, and yeah, I'm getting this trouble with militia and traders get angry with me.
Last edited by 𝕊𝕙𝕒𝕚𝕕𝕠𝕟; Nov 1, 2015 @ 3:24pm
Faelandaea Nov 5, 2015 @ 9:33am 
What I find hilarious is what just happened to me. I just visited a station - it was NOT in a "war" status. I went there just because it had a quest icon and it was a station affiliated with Citizenry (Komiyama Station - Status: Normal). My faction standings are:

Citizenry - Friendly
System Militia - Friendly
Red Devils - Hostile
Double Jacks - Hostile
Korian Outsiders - Hostile

So what is the hilarious part? When I dropped from warp to approach the station, a ton of System Militia attacked me. That's twice that's happened so far to me. I understand some stations are in "War" status and everything will attack, but the ones I visited were not and I hadn't killed any Militia ... until now. My first incident I GTFO because I didn't want to kill militia, but now I am running a better ship and my AI turrets took out 4 militia ships before I could even turn around - costing me 40 faction with System Militia.

My only two complaints about this game are that Factions and friendly fire seem to be REALLY weird and the fact that my ship fills half my screen and I can't zoom out at all. Other than that, though, this game is truly bad-ass for the money (20 bucks - to me that's cheap for the content you get in this game).

But yeah - we definitely need options for preventing friendly fire.
Anelyn Nov 5, 2015 @ 10:46am 
Quick advice: control your turrets!

If you leave your AI (turrets) on any craft or targeted when doing escort / protect missions and a friendly is between you and an enemy ship that you are targeting, you will MELT the friendly trying to hit the enemy.

No need for friendly fire toggle - actually it's a horrible idea as pretty much will remove any sense of awareness and tactics in fights since you can be anywhere and fire with impunity not hitting friendlies or being hit by them. Not going to happen ^_^
Thanatos Nov 5, 2015 @ 11:05am 
Originally posted by faelandaea:
What I find hilarious is what just happened to me. I just visited a station - it was NOT in a "war" status. I went there just because it had a quest icon and it was a station affiliated with Citizenry (Komiyama Station - Status: Normal). My faction standings are:

Citizenry - Friendly
System Militia - Friendly
Red Devils - Hostile
Double Jacks - Hostile
Korian Outsiders - Hostile

So what is the hilarious part? When I dropped from warp to approach the station, a ton of System Militia attacked me. That's twice that's happened so far to me. I understand some stations are in "War" status and everything will attack, but the ones I visited were not and I hadn't killed any Militia ... until now. My first incident I GTFO because I didn't want to kill militia, but now I am running a better ship and my AI turrets took out 4 militia ships before I could even turn around - costing me 40 faction with System Militia.

My only two complaints about this game are that Factions and friendly fire seem to be REALLY weird and the fact that my ship fills half my screen and I can't zoom out at all. Other than that, though, this game is truly bad-ass for the money (20 bucks - to me that's cheap for the content you get in this game).

But yeah - we definitely need options for preventing friendly fire.


If that happened, then there were two possibilities.
1: The station was under Militia Embargo (they will declare you hostile for approaching, regardless of faction status)
2: You had illegal commodities in your cargo and either declined to give them over, or ignored the hail.

MadDog/LT Nov 5, 2015 @ 11:22am 
Originally posted by Thanatos:
Originally posted by faelandaea:
What I find hilarious is what just happened to me. I just visited a station - it was NOT in a "war" status. I went there just because it had a quest icon and it was a station affiliated with Citizenry (Komiyama Station - Status: Normal). My faction standings are:

Citizenry - Friendly
System Militia - Friendly
Red Devils - Hostile
Double Jacks - Hostile
Korian Outsiders - Hostile

So what is the hilarious part? When I dropped from warp to approach the station, a ton of System Militia attacked me. That's twice that's happened so far to me. I understand some stations are in "War" status and everything will attack, but the ones I visited were not and I hadn't killed any Militia ... until now. My first incident I GTFO because I didn't want to kill militia, but now I am running a better ship and my AI turrets took out 4 militia ships before I could even turn around - costing me 40 faction with System Militia.

My only two complaints about this game are that Factions and friendly fire seem to be REALLY weird and the fact that my ship fills half my screen and I can't zoom out at all. Other than that, though, this game is truly bad-ass for the money (20 bucks - to me that's cheap for the content you get in this game).

But yeah - we definitely need options for preventing friendly fire.


If that happened, then there were two possibilities.
1: The station was under Militia Embargo (they will declare you hostile for approaching, regardless of faction status)
2: You had illegal commodities in your cargo and either declined to give them over, or ignored the hail.
Or you pick up a mission to help pirats by mistake.
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Date Posted: Nov 1, 2015 @ 12:29pm
Posts: 7