Rebel Galaxy

Rebel Galaxy

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Drevs Oct 20, 2015 @ 9:06pm
Warp speed is disgustingly slow....
Honestly, wtf are the devs thinking? This speed would be appropriate for real life. I am not flying my personal spaceship into combat in real life. SPEED IT UP.

Epic game. This travel ♥♥♥♥ is a waste of time.
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Showing 1-9 of 9 comments
travis  [developer] Oct 20, 2015 @ 10:20pm 
Warp speed alters based on the proximity of objects.
And you can buy better warp drives. :)
Too fast and you blitz by stuff and can't stop and change course!
Shouldn't take you many missions to be able to afford a new, faster warp drive. Most of the initial missions aren't even that far away. The longest It ever took me to get anywhere when I first started played was not even thirty seconds.
Matalus Oct 20, 2015 @ 10:37pm 
you wont say that once you get the MK6 warp drive, more often than not I overshoot and have to come back around.
Vicitus Oct 20, 2015 @ 10:38pm 
Right, i played 4-5 hours and the travel times are a downer.:steamsad:
BuNNiFuFu Oct 20, 2015 @ 11:06pm 
ive waited 30 seconds tops on the 7 hours ive played...plus you can stop and do stuff on the way to fill the void of not being able to handle 10 seconds. etc etc its not bad at all. what really is bad is every AAA game with 8 hr load screens my god
travis  [developer] Oct 20, 2015 @ 11:07pm 
Originally posted by Hogan1980:
Right, i played 4-5 hours and the travel times are a downer.:steamsad:

When you get near objects/ships/asteroids, your warp speed ramps WAY down, so that there is time to react. It's worth anticipating them on the horizon and arcing around them to keep speed up (and not caught up in the trailing edges of a junk field or asteroid belt)
PixiCode Oct 21, 2015 @ 12:13am 
Originally posted by travis:
Warp speed alters based on the proximity of objects.
And you can buy better warp drives. :)
Too fast and you blitz by stuff and can't stop and change course!

My own thought on speed in general is that there isn't any indicator of your speed save for space particles, how fast objects whiz past your minimap and how fast your destination's distance lowers in size. It makes figuring out just how good you're doing at evading the things that slow you down a bit harder to figure out... but oh well?

Besides that, the only actual compalint I have with warp drive so far is that I've zipped past several places/enemy enocounters I sort of wanted to investigate based on the minimap, yet because I wasn't physically close enough to them I didn't slow down enough. It might be nice to have a way to control the radius/severity at which your warp slows/speeds up.

But I'm just a random player and I've only put a few hours into the game. Travel hasn't bothered me much, one of the first things I did was buy a better warp drive after all.
Last edited by PixiCode; Oct 21, 2015 @ 12:14am
Originally posted by Silent Life:
It might be nice to have a way to control the radius/severity at which your warp slows/speeds up.
This is a fantastic suggestion. I'm not sure how easy it would be to implement.
Erzherzoghans Oct 21, 2015 @ 12:39am 
I actually prefer not to use Warp Speed and just travel at cruising speed which is usually half speed or 3/4 speed. I find it relaxing and have some of the good songs playing in the background.

Besides I love doing pulse scans
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Date Posted: Oct 20, 2015 @ 9:06pm
Posts: 9