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Now, I made my comment because you were talking about the Blackgate, you said nothing about newer players, small ships or what type of equipment is on the Blackgate. But you did specifically ask our opinion about better setups. But I guess you were not looking for a discussion on it...
Or escort / protect (tons of those from mercenaries guild).
I highly prefer burst damage and precision to DPS. Being able to deliver all my damage with pinpoint accuracy and stop it in a fraction of second by simply rising my deflector up for a second to interrupt all beams (turrets/broadside alike) is just too good to avoid hitting and utterly destroying friendly targets. Meanwhile all projectile based cannot be canceled once they have been fired, idiot captains are omnipresent in space and nobody tought them to not cross lines of fire to not eat a full broadside in mid-flight etc.
Yet, the photon broadsides are the best for tackling clusters of ships close-by.
So as Zidders said, it will depend on your play style. I loved to jump amidst a cluster of ships in some kill-them-all missions, or position in the enemy side when doing the protect-a-side kind of missions, and just, instead of aiming at all, just spammed both broadsides and run in circles with the photon broadsides. Quickly just a few ships would be left to tell the story. Then you could finish aiming.
The lasers are pretty useful in the korian swarm missions when you can't stand those Shizos II. You run away, turn, and snip. The photon in this kind of mission works well if you can stay close, but they tend to miss too much, and you need to be closer to Shizos II's sniping range.
Lasers are good to snip far away small ships, where photon won't play at all. Spamming with lasers only works if you are close by really really big ships, and position side-by-side with them. Both photon and lasers will work pretty well (photons still at some degree of disadvantage) far away from big cumbersome ships.
Then sometimes lasers will be the only choice if you want to kick out a big big ship with photons that would simply pulverize you if you get in their firing range. The laser allows you to be doing actual hits when they can just try to close in to you. In a situation like that with photons, the time you need to gain distance from the ship would be the time it needs to recover, so the fight will be endless.
Photon broadsides are also fun to clear asteroid fields. Better to handle minefields too. In any situation where you can "spam" the fire button they will overrule the lasers and wipe enemies quickly.
So each to their own field. Generally laser better for weak shields and far distances' snipping. Photon for closing in and spamming their demise. :)
I don't think there's an absolute best, although I tend to prefer the safe-snipping, zero-missing approach with lasers.
The point of using mining lasers for me is that they are amazing at instantly killing enemy fighters of any type without me guiding / aiming or anything.
Wall of text fail.