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The game doesn't cover operating costs at all, but working as a crewman has always been pretty good pay. It's simply a matter of advertising the jobs and waiting for experienced enough crewmen to come along. Considering how well you can do right from the start, I don't think the player seems like someone not accustomed to captaining a ship. I think I remember some obscure line in-game referencing the larger, more civilized galaxy as being a confederacy. Perhaps you've spent some time in the navy? Juno didn't call some other relative, she specifically called for you because she thought you could handle the Rasputin.
As to the crew complements, it takes a lot of people to run and maintain a larger craft. Automation might reduce the numbers a bit, but I wouldn't estimate them being that far off. As you prove yourself killing octopus faces and either merchants or pirates, I'm sure reputation will spread and it'll become easy to staff a couple thousand crewmen for the much larger vessels. Keep in mind, a day of in-game time is passing every 60 seconds of space flight. It's not like you're gonna get a Blackgate in "a few days".
your cargo area and your main control cabin and living quarters arn't connected in any way.. they don't have a way to get in. and if they do start causing trouble you just vent the area where they are
but yeah just think about when you start taking massive damage. it's not a person or people commenting about damage and such. its a yes pretty but unemotional V.I. telling you about it. and if your alone out there bored and lonely on long hauls. your going to gender your main V.I. cabin control for atleast someone to talk to
and if your wondering why i'm not sayind A.I. theya rn't AI's. they are Virtual Intelligence's there is a difference
That could just be in the bridge. Remember in Star Trek and Mass Effect, there was always an ever present AI of some kind. Even in Halo, the incredible self-aware Artificial intelligences weren't enough to run the entire ship. There was still a large crew.
Sure. Now. This takes place in a far flung future. There's nothing saying ships can't be piloted by a single pilot. Everything in the game indicates your ships are fully automated. That's the point of buying all that extra equipment. Otherwise instead of the ships AI talking to you, you'd be talking to other members of your crew. The bar would be full of beings instead of barely empty most of the time.
It's closer to Silent Running than Star Trek.
As I said before, that's not entirely true. In the examples I listed, people like Picard spend time talking to the ship computer. A powerful computer that can do a lot on the Enterprise. Yet we still see a crew.
Plus there are decisions best left only to a true sapient being, the Trolley Problem in particular. Enough of these decisions might have to be made at once that it wouldn't be good for one person to handle it.
And while I'm piloting the ship, who's cooking my yikyak meat?
As pointed out, I don't think we can trust Star Wars. Their numbers are always wonky.
Looking at Halo, Babylon 5, and Star Trek. . Or even real life. . I would suspect the numbers for Destroyers to be several hundred while corvettes would be sixty or under. With automation and AI in mind.
The very modern USS Zumwalt has a crew of 142. The much older Arleigh Burke class has a crew of over 300.