Sid Meier's Civilization VI

Sid Meier's Civilization VI

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500KG Jan 28, 2022 @ 7:28am
Is there a way to see optimal district placement from map?
I downloaded the map tacks mod, but I don't know what the districts do so it's no use to me.
I would just like to see optimal placing, anything like this?
Originally posted by WillieSea:
The civilopidia is almost useless.

First time I was to assign a governor, I closed it so I could see what I had been building in that city so as to pick the best governor. The civilopidia was useless in telling me how to re-open the governor screen again. It did yap on about other useless information.
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Showing 1-9 of 9 comments
WillieSea Jan 28, 2022 @ 7:41am 
When I select a district, the map shows if any hex will give you a plus "+" bonus by placing that district on a hex.

For example, if I try to place a commercial district, I look at the map for "+" markers for coin.

Depending on which district you select to place, it can show a plus with a number (higher the number, the better) for coin, science, faith, etc.. Choose a hex that give the best bonus that does not remove a resource or bonus resource from that tile.
BlackSmokeDMax Jan 28, 2022 @ 8:23am 
The thing is, you need to plan ahead in the future to see what they will end up being, not just what they are when they are placed.

Are you using this mod:

https://steamcommunity.com/sharedfiles/filedetails/?id=2428969051

This one shows the bonus as well as taking into account other tacks you have placed.

Note that you'll need to place "wonder" tacks in addition to district tacks, if you want to get even more accurate. Though this would of course depend on you actually building/finishing any wonder for which you place a tack.

Really, just playing the game and learning/memorizing what the bonuses are is really the only dependable way. The longer you play, the more you "just get" where to place them.
500KG Jan 28, 2022 @ 9:32am 
I do have this mod, thanks for the link though! My problem with this is that need to click, the map tack, then click a square on the map to place it. I have no idea what tiles do what so I can't work with this, it seems backwards
sauluxville Jan 28, 2022 @ 10:13am 
Originally posted by 500KG:
I have no idea what tiles do what so I can't work with this, it seems backwards

So why not to open the civilopedia or Civ wiki and check out what 'the districts do' and what are their adjacencies, so you have the first idea what you're doing? It would take like 10-20 minutes, half an hour max. Could've done it already.
Stormwinds Jan 28, 2022 @ 12:27pm 
Optimal is subjective. You might get higher adjacency for your campus by surrounding it by mountains, but you could sacrifice some adjacency by placing it near some other districts with the intention of building a wonder next to it and boosting your theater squares in the process. The game cannot read the future, thus what you ask for is impossible.

Originally posted by sauluxville:
Originally posted by 500KG:
I have no idea what tiles do what so I can't work with this, it seems backwards

So why not to open the civilopedia or Civ wiki and check out what 'the districts do' and what are their adjacencies, so you have the first idea what you're doing?

This. The game requires reading and memorization. The game is also turn-based, so there's no rush. Just open the civilopedia if you are unsure about something. You can always refer back to it at any time.
The author of this thread has indicated that this post answers the original topic.
WillieSea Jan 28, 2022 @ 2:28pm 
The civilopidia is almost useless.

First time I was to assign a governor, I closed it so I could see what I had been building in that city so as to pick the best governor. The civilopidia was useless in telling me how to re-open the governor screen again. It did yap on about other useless information.
Sovietkotek Jan 29, 2022 @ 5:49pm 
The only thing I know is Campus next to mountains, Commercial and City and Harbor next to each other, Industrial next to...certain resources? And that's about it. I know I'm probably losing out like 30% more efficiency but my brain is already melting.
Last edited by Sovietkotek; Jan 29, 2022 @ 5:49pm
Stormwinds Jan 29, 2022 @ 6:22pm 
How is it so hard? Hovering over the district in the production menu tells you its adjacency bonuses. The game literally gives you an infinite amount of time to plan this out. Just think about 1 district at a time.

General rules:
- Campuses near mountains and geothermal fissures
- Holy Sites near Natural Wonders and mountains
- Theater Squares near wonders and Entertainment Complexes
- Commercial Hubs near rivers
- Harbors next to city centers and sea resources
- Industrial Zones next to quarries, mines, strategic resources, Aqueducts, and Dams
Sovietkotek Jan 29, 2022 @ 6:51pm 
I'm pretty casual tbh, though I'm still learning cool stuff. For example, I've been playing for a couple of years without knowing I can build an army directly. This whole time I was building single units and mashing them together it was hell.
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Date Posted: Jan 28, 2022 @ 7:28am
Posts: 9