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For example, if I try to place a commercial district, I look at the map for "+" markers for coin.
Depending on which district you select to place, it can show a plus with a number (higher the number, the better) for coin, science, faith, etc.. Choose a hex that give the best bonus that does not remove a resource or bonus resource from that tile.
Are you using this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2428969051
This one shows the bonus as well as taking into account other tacks you have placed.
Note that you'll need to place "wonder" tacks in addition to district tacks, if you want to get even more accurate. Though this would of course depend on you actually building/finishing any wonder for which you place a tack.
Really, just playing the game and learning/memorizing what the bonuses are is really the only dependable way. The longer you play, the more you "just get" where to place them.
So why not to open the civilopedia or Civ wiki and check out what 'the districts do' and what are their adjacencies, so you have the first idea what you're doing? It would take like 10-20 minutes, half an hour max. Could've done it already.
This. The game requires reading and memorization. The game is also turn-based, so there's no rush. Just open the civilopedia if you are unsure about something. You can always refer back to it at any time.
First time I was to assign a governor, I closed it so I could see what I had been building in that city so as to pick the best governor. The civilopidia was useless in telling me how to re-open the governor screen again. It did yap on about other useless information.
General rules:
- Campuses near mountains and geothermal fissures
- Holy Sites near Natural Wonders and mountains
- Theater Squares near wonders and Entertainment Complexes
- Commercial Hubs near rivers
- Harbors next to city centers and sea resources
- Industrial Zones next to quarries, mines, strategic resources, Aqueducts, and Dams