Sid Meier's Civilization VI

Sid Meier's Civilization VI

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♛ Xenon- Jun 22, 2023 @ 10:01pm
Best AI mod
Best AI mod that make a huge army from early to late game and always tries to invade you. AIs in this game are just sitting there declaring war and does nothing
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Showing 1-13 of 13 comments
Rex Bellator Jun 23, 2023 @ 9:50am 
i just used this mod in my last game and the AI was pumping out units like crazy (I suppose it doesn't help that I have a small mod that makes units cheaper to produce). They waged war and it made the game far more engaged.

https://steamcommunity.com/sharedfiles/filedetails/?id=1617282434
MrSogard Jun 23, 2023 @ 2:44pm 
I and my friends have been using the above referenced Real Strategy (AI) mod recently and we seem to like the actions of the AI Civs and City States and how it makes the game more interactive and responsive.

I do not use the mod which makes the units cheaper to produce although I will probably try using it in a game soon.

I have had not difficulties with the Real Strategy Mod.
Rex Bellator Jun 23, 2023 @ 3:35pm 
Originally posted by MrSogard:
I and my friends have been using the above referenced Real Strategy (AI) mod recently and we seem to like the actions of the AI Civs and City States and how it makes the game more interactive and responsive.

I do not use the mod which makes the units cheaper to produce although I will probably try using it in a game soon.

I have had not difficulties with the Real Strategy Mod.

I'm not sure if the Workshop has one, at the time I started using this one on CivFanatics I don't think there was a half cost mod.

This affects the base prices of buildings too but you can edit the .mod file to remove the discount on buildings so it only affects units.

This also affects barbarians so be mindful it can lead to unit spam xD

https://forums.civfanatics.com/threads/faster-building-and-unit-production.600971/
MrSogard Jun 23, 2023 @ 4:45pm 
Variety is the spice of life and why I like Civ VI with Mods.
Rex Bellator Jun 24, 2023 @ 4:02pm 
Originally posted by MrSogard:
Variety is the spice of life and why I like Civ VI with Mods.

Well said 🤜🤛
Stratego Murilo Oct 30, 2023 @ 5:27am 
I have the same problem.
Dificulty level gives overpowered bonuses. I want a good fight.
What ai is better?
Ai+ or Real strategy?
Stratego Murilo Nov 1, 2023 @ 6:36pm 
Same garbage.
AI dont attack.
Originally posted by Imperador Freeza:
Same garbage.
AI dont attack.
Have you tried:
- to preset the most aggressive enemy civs, like Montesuma or Alexander
- be unfriendly (have low military score in the pane above)
- be weak

All that makes AI attack
But if you want to feel that attack, install a Late Game UI mod + proper difficulty level. With it enemy zombierushes pretty generously on the ground.
Stratego Murilo Nov 2, 2023 @ 4:30am 
They dont attack each other.
I made the correct diplomacy.
They declared war but noone attacks.
Ask for a world war is too much?
plaguepenguin Nov 2, 2023 @ 8:20am 
Originally posted by Imperador Freeza:
I have the same problem.
Dificulty level gives overpowered bonuses. I want a good fight.
What ai is better?
Ai+ or Real strategy?
Maybe you'd be happier playing a wargame.

Civ 6 is only a wargame in one of its aspects, as one tool among many to help achieve some victory type. It's not designed to make the wargame in isolation a satisfying experience, as opposed to a successful conquest or defense here or there accomplished as part of a larger strategy to win.

A pure wargame has victory conditions, and analysis of the current game state as it helps achieve a victory condition, that are simple enough for its AI players to do a much better job at simulating actual human intelligence. Civ 6 is not simple enough to allow a program to analyze its game states to the point that its AI can even approach human level intelligence. The devs might be able to craft somewhat better programming,and the modders you mention seem to have done that, but Civ 6 game states are much harder to analyze than those of chess, and it took decades of very elite computer science attention to get human level AI for that game.

I have seen both mods in action in videos, and they certainly didn't make a dramatic difference towards making the AIs able to do actual strategy, as a human being can. The human player still beat them, and still had to spot them Deity to make it at all competitive. In Civ 6 if you want a competitive game from AI, you have to spot them all the advantages of higher difficulty levels. Higher difficulty doesn't make them actually able to do real strategy any better, it just forces the human player to do strategy better in order to overcome their AI bonuses
Razorfire Nov 7, 2023 @ 1:00pm 
The AI really is a game breaker. This is the 6th installment of the franchise, and how the issue got by QA is mystery enough, but that there is no one on the dev team who has fixed this issue in a hotfix within days of the launch is beyond me.

And Civ 6 absolutely IS a war game. History is a war game. It's nearly impossible to name a nation not touched by war in the last 100 years, let alone 8,000 years.

I appreciate the AI mod suggestion and the half-cost unit mod sounds like it might be worthy of a reinstall. I really do want to find a way to love this game, but Civ 4 still remains tops on the Civilizaiton franchise heap all these years later.
AbSlayer Nov 8, 2023 @ 11:48am 
Originally posted by Imperador Freeza:
Same garbage.
AI dont attack.
Agree have to go back to 4 at least they attack
AbSlayer Nov 11, 2023 @ 9:16am 
How do you install this mod
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Date Posted: Jun 22, 2023 @ 10:01pm
Posts: 13