Sid Meier's Civilization VI

Sid Meier's Civilization VI

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ColaBB Nov 6, 2016 @ 6:44am
Prevent religious victory as Kongo?
Just curious as I don't really fancy trying but is it even possible? In games where I didn't pay too much attention to religion as a victory, the only way to prevent AI from getting is was by keeping my own cities religious.
Since there is always that one AI that converts all the other civs easily and the other AI never give a crap.
With Kongo not being able to establish their own religion I feel I'd have my hands tied besides trying to wipe out said civ.
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Showing 1-13 of 13 comments
Cornel Nov 6, 2016 @ 6:54am 
Before you start the game you can turn off the religious victory in the advanced settings
DF Raider Nov 6, 2016 @ 6:58am 
The devs definately have to adjust some things about religion spamming AI's. I've lost 2 games to religious victories already and ive only played 3 games. the only solution ive found is to start a war and kill the enemy AI's apostles but then that comes with its own problems. If someone knows a good solution, i would like to know as well.
Azunai Nov 6, 2016 @ 7:19am 
you can kill rival apostles/missionaries with your own apostles (and inquisitors). there's that whole new layer of "theological combat" where religious units fight (with some funny lighning animations). that's the intended way of keeping missionary spam in check. doesn't require a war declaration.

i think you need at least a temple in a holy district to buy apostles. some of them can get the "+20% theological combat strength" promotion. those dudes can pretty much oneshot missionaries. whenever a religious unit loses theological combat, all cities in a few tiles radius (6 tiles or something?) lose a few hundred points of the religion of the loser and gain a few hundred points of the religion of the winner.

if you have your own religion, you can use an apostle to start the inquisition. that unlocks the inquisitor unit. they are relatively weak outside your borders, but they get a massive combat bonus inside your borders that basically makes them as stong as apostles - and they are much cheaper than apostles. they are an excellent unit to defend your territory vs. religious units. they can also be used to remove rival religions from your cities and that's a lot more efficient than converting them back via missionaries.
Awen Nov 6, 2016 @ 7:22am 
Originally posted by Azunai:
you can kill rival apostles/missionaries with your own apostles (and inquisitors). there's that whole new layer of "theological combat" where religious units fight (with some funny lighning animations). that's the intended way of keeping missionary spam in check. doesn't require a war declaration.

i think you need at least a temple in a holy district to buy apostles. some of them can get the "+20% theological combat strength" promotion. those dudes can pretty much oneshot missionaries. whenever a religious unit loses theological combat, all cities in a few tiles radius (6 tiles or something?) lose a few hundred points of the religion of the loser and gain a few hundred points of the religion of the winner.

if you have your own religion, you can use an apostle to start the inquisition. that unlocks the inquisitor unit. they are relatively weak outside your borders, but they get a massive combat bonus inside your borders that basically makes them as stong as apostles - and they are much cheaper than apostles. they are an excellent unit to defend your territory vs. religious units. they can also be used to remove rival religions from your cities and that's a lot more efficient than converting them back via missionaries.

Also, I have found no proof of this in the manual, but parking a religious unit on a holy site makes it stronger and heal.
ColaBB Nov 6, 2016 @ 8:37am 
Okay, so, I asked as Kongo, not in general. Kongo can't build temples and such so they can't fight off other religions, that's why I asked. I know turning off religious victory is a very hard solution but I was wondering if there was a way for Kongo to fight off a religious victory without turning it off or defeating said Civ.
paugus Nov 6, 2016 @ 8:38am 
Originally posted by ColaBB:
Okay, so, I asked as Kongo, not in general. Kongo can't build temples and such so they can't fight off other religions, that's why I asked. I know turning off religious victory is a very hard solution but I was wondering if there was a way for Kongo to fight off a religious victory without turning it off or defeating said Civ.

You can fight off religious units with military. Defeating said Civ is probably your best bet.
OZFugazi Nov 6, 2016 @ 8:44am 
Originally posted by ColaBB:
Okay, so, I asked as Kongo, not in general. Kongo can't build temples and such so they can't fight off other religions, that's why I asked. I know turning off religious victory is a very hard solution but I was wondering if there was a way for Kongo to fight off a religious victory without turning it off or defeating said Civ.


just surround your city tiles with no maint. cost units. scouts or builders. scouts are better as they can take a little bit of damage. or for forward facing cities (against enemies).. use the appropriate melee units to defend and the rest scouts.

i do this quite often.. its not difficult to get one of your cities production high enough to build 1 turn scouts. if they can't get adjacent to your city, they can't spread. however, religious pressure from cities can still.. just much slower than a direct spread from missionary or apostle.

all the best.
Last edited by OZFugazi; Nov 6, 2016 @ 8:45am
Russ Dec 2, 2016 @ 3:58pm 
Originally posted by ColaBB:
Okay, so, I asked as Kongo, not in general. Kongo can't build temples and such so they can't fight off other religions, that's why I asked. I know turning off religious victory is a very hard solution but I was wondering if there was a way for Kongo to fight off a religious victory without turning it off or defeating said Civ.

Kongo can't found religions but I think when a city is converted you can build religious buildings and units.
sycoman2 Dec 2, 2016 @ 6:14pm 
Originally posted by Marsden:
Originally posted by ColaBB:
Okay, so, I asked as Kongo, not in general. Kongo can't build temples and such so they can't fight off other religions, that's why I asked. I know turning off religious victory is a very hard solution but I was wondering if there was a way for Kongo to fight off a religious victory without turning it off or defeating said Civ.

Kongo can't found religions but I think when a city is converted you can build religious buildings and units.

No you can't, when kongo captures a city with a holy site it gets removed.
Kongo gains apostles from building their neighborhoods, thats it.

If you have religious victory turned on when you picked kongo your doing it wrong IMO
Last edited by sycoman2; Dec 2, 2016 @ 6:15pm
Manic Dec 2, 2016 @ 10:31pm 
Originally posted by sycoman2:
Originally posted by Marsden:

Kongo can't found religions but I think when a city is converted you can build religious buildings and units.

No you can't, when kongo captures a city with a holy site it gets removed.
Kongo gains apostles from building their neighborhoods, thats it.

If you have religious victory turned on when you picked kongo your doing it wrong IMO


Don't they also get an apostle whenever they build a theater district?
sycoman2 Dec 2, 2016 @ 10:44pm 
Originally posted by Manic:
Originally posted by sycoman2:

No you can't, when kongo captures a city with a holy site it gets removed.
Kongo gains apostles from building their neighborhoods, thats it.

If you have religious victory turned on when you picked kongo your doing it wrong IMO


Don't they also get an apostle whenever they build a theater district?

Yeah, that sounds right. I knew there was 2 things, but was too lazy to look it up :)
ColaBB Dec 3, 2016 @ 11:16am 
Originally posted by sycoman2:
Originally posted by Marsden:

Kongo can't found religions but I think when a city is converted you can build religious buildings and units.

No you can't, when kongo captures a city with a holy site it gets removed.
Kongo gains apostles from building their neighborhoods, thats it.

If you have religious victory turned on when you picked kongo your doing it wrong IMO

Doing it wrong, maybe, some might like it as a challenge.
paugus Dec 3, 2016 @ 11:21am 
You could theoretically use spawned apostles from Mbanzas and Theatre Districts and fight off the invading religion that way (assuming it's different than the religion in your cities, which is unlikely). Otherwise the best you can do is kill the civ after you get their religion, or at least kill their religious units with military.
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Date Posted: Nov 6, 2016 @ 6:44am
Posts: 13