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Grossly uneven starts are just part of the "fun".
Also, you may be able to cause significant havoc by recruiting partisans, and sabotaging the space facility can buy you time against a science victory.
In this particular example, I have to agree that you need to lower the AIs' yields somehow. The easiest way is in fact capturing their cities. As for the tech imbalance, their units *should* cost more than yours, therefore you *should* be able send bigger armies composed of weaker units, if you start now...
Concentrate on taking down their units first if you can. Also keep in mind that unit promotions heal you, the different types of pillage yields (i.e. heals on farms), the terrain's defensive bonuses to suffer less damage, etc.By pillaging, you also lower the opponent's yields short term. It may give you enough time to tech up militarily to be on par with them, then upgrade units in newly captured cities, etc. until they're not as menacing anymore and you can peace them for the captured cities.
I can't claim that it's gonna work, but most people would agree that this is what needs to be done to adapt to this scenario.
I recently played a game where one of the AIs, on a Tiny map, had already converted most of the cities of the two other AI players and was slowly converting the city-states around me and one or two of my cities. There were no other religions in the world apart from his. I had to stop everything I was doing (I was going for Culture VIctory) to immediately concentrate on spawning a Great Prophet, filling my Faith districts with buildings to produce religious units to spread my Religion defensively. I caught it just in time to be able to stop its progression and I ended up winning the game.
Although they are making no progress, they have now been at war with me (with nothing happening) for over 100 turns no joke. Nothing I offer will make them end the war and the war weariness is so bad that my cities aren't growing at all, rebels are popping up almost every few turns, and basically even though I had a lead, I can't do anything about it.
I don't know how after 100 something hours I just realized it, but war weariness is the most broken ♥♥♥♥♥♥♥♥ mechanic. Literally if you have a ton of amenities naturally you can just declare war on everybody and just defend yourself while they all get crippled?
In the event of a multiplayer game, I can't even imagine how bs the war weariness thing could be. It's bad enough that unless im missing something I might just drop this game completely.
The policies are Propaganda (-25%, available from Mass Media), Martial Law (-25%, available from Totalitarianism), and Defense of the Motherland (-100% from combat in your territory, available from Class Struggle)
Also, simply declaring war on people doesn't cause them war weariness. It's generated by combat. Units in combat, especially ones in foreign territory, and units dying cause war weariness. You only get to crush people with war weariness by fighting them (and you'd be a lot more effective at hurting them if you actually captured their cities with that fighting).
It definitely helps though.
The AI is too garbage for SP, and the balance is too garbage for MP. What are you left with? A casual empire building experience with a lottery system for who wins(unless there's a significant skill gap).
If you think the game is decided by lottery, I've gotta say it doesn't make a strong case for you having a good grasp of the game's "unbalanced mechanics." Disagree all you want, but the vast majority of complaints I've seen about this game are couched in almost total ignorance of the underlying mechanics.
"Maybe I missed something, but..."
"The AI does X for NO REASON AT ALL!"
"Agendas are stupid and I can't understand why I'm being denounced."
All of these should sound familiar to anyone who frequents any Civ VI forum.
PS the majority of your arguments are just subjective appeals to emotion. You "hate" the "garbage" mechanics and balance and AI, claim they "destroy" the game, but that's apparently the limit to the depth of your complaints. "They're bad. HATE GARBAGE DESTROY" Not really much to discuss there.