Sid Meier's Civilization VI

Sid Meier's Civilization VI

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CptBlood Nov 18, 2016 @ 6:56pm
Need easier way to see if a city has Barracks or Stable.
Its obviously better to make melee/ranged where you ahve Barracks and Tanks where you have Stables.
I would like the game to have an easy way to see which a city has when building a unit. Maybe a symbol next to augmented unit types.

ALSO I would like it if when you selected a Great General that it highlighted all the units it could augment. Its a bit frustrating to have 3 generals that all help different era units and try to keep track of which are helping which and even what era each unit is from.

Wakrob
Last edited by CptBlood; Nov 18, 2016 @ 6:57pm
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Showing 1-4 of 4 comments
Mike Nov 18, 2016 @ 7:10pm 
i suggest a visit to your local opticians if telling which cities do and do not have barracks/stables is a problem for you.
CptBlood Nov 18, 2016 @ 7:27pm 
If your talking about the grphic on the district
1 - Im playing a on 34inch widescreen
2 - The health bar graphic covers the district so you cant see it anyway without zooming all the way in
3 - When you have a ton of cities its not easy to tell which district goes with which city.
SamBC Nov 19, 2016 @ 2:17am 
You can always check the tooltip for the district, though a visual indication of the discount on the production chooser would be sensible.
paugus Nov 19, 2016 @ 2:21am 
Yeah, they've already got the little advisor marks on recommended builds/techs/civics, it'd probably be a simple matter to add one for encampment-boosted unit types. Might clutter things up a bit though if everything's got a little icon of some kind next to it.
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Showing 1-4 of 4 comments
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Date Posted: Nov 18, 2016 @ 6:56pm
Posts: 4