Sid Meier's Civilization VI

Sid Meier's Civilization VI

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🐧 Feb 27, 2019 @ 4:18am
Civ 6 needs diplomacy options to protect City States!
Really annoying that allies and friends can attack city-states that i'm suzerain of especially when trying to play pacifist route.
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Showing 1-15 of 23 comments
ChrisMartin Feb 27, 2019 @ 6:15am 
"Words is just sounds in the air, if you don't stay by them and enforcing them"

You can only enforce a "promise to protect" by military powers. That's why you have the opportunity to declare war with less Grievances. And you get Grievances towards AI, when they attack your City-States.
Originally posted by Nubus Lubus:
Really annoying that allies and friends can attack city-states that i'm suzerain of
I agree that it should not be possible to attack a city state with a suzerain unless it is possible to go to war with the suzerain - in other words, impossible to attack the city state allies of your friends or allies.

There is an alternative, however, if you are willing to devote the units necessary. If you surround the city hex of each of your city states with units, then no one will be able to capture the city state without first killing at least one of your units. This will make your city states effectively immune to aggression by your friends and allies.
SkiRich Feb 27, 2019 @ 10:08am 
Originally posted by tempest.of.emptiness:
Originally posted by Nubus Lubus:
Really annoying that allies and friends can attack city-states that i'm suzerain of
I agree that it should not be possible to attack a city state with a suzerain unless it is possible to go to war with the suzerain - in other words, impossible to attack the city state allies of your friends or allies.

There is an alternative, however, if you are willing to devote the units necessary. If you surround the city hex of each of your city states with units, then no one will be able to capture the city state without first killing at least one of your units. This will make your city states effectively immune to aggression by your friends and allies.

Except when the city state is on the coast. They roled up a sub and keep lobbing missles. Its now 120 turns in and they cant take the citi state yet.
Ugh. When will they learn. See snapshot.
https://steamcommunity.com/sharedfiles/filedetails/?id=1668013312
Last edited by SkiRich; Feb 27, 2019 @ 10:09am
Dray Prescot Feb 27, 2019 @ 1:50pm 
You can Levy their military units to surround their City with, particularly when the City State is too far away for your regular military units to reach quickly (or at all).

Also you can upgrade those Levied units to your current designs so that when the City State gets them back, they will be a lot stronger to defend themselves.
Exemplar Feb 27, 2019 @ 1:56pm 
or if you don't have "that many" envoys in the first place (3 or 4) you can let the city state get taken, then, later, liberate it for 6 fresh envoys and an across-the-board diplomacy bonus with all AI opponents for liberating.
Panic Fire Feb 27, 2019 @ 1:58pm 
Originally posted by Nubus Lubus:
Really annoying that allies and friends can attack city-states that i'm suzerain of especially when trying to play pacifist route.


Protectorate War

This Casus Belli is unlocked with Diplomatic Service. It is used to declare war on a power that has attacked one of your allied city-states. Note that this Casus Belli remains active only while the power and the City-State are at war; if they make Peace, or if the City-State gets conquered, the Casus Belli vanishes. As is the case with Liberation and Reconquest Wars, other leaders understand and admire this kind of loyalty, and no warmonger penalties apply for either declaring the war or liberating the city-state. Again, you can use this if another force is becoming too powerful and is beginning to take down your neighbors


City-State Emergency: A civilization has captured and is occupying a city-state. The Members must liberate the city-state. All Members will go to War with the Target and have Peace, Open Borders, and Shared Visibility with each other. If the Members liberate the city-state, then they receive Civ6Gold Gold per turn for each of their Envoy6 Envoys there. If the Target retains control of the city-state, then he wins, and receives bonus Civ6Gold Gold per turn for each of his TradeRoute6 Trade Routes there.
Originally posted by SkiRich:
Except when the city state is on the coast. They roled up a sub and keep lobbing missles. Its now 120 turns in and they cant take the citi state yet.
Ugh. When will they learn. See snapshot.
I didn't say "surround it with land units only". You can surround a city state that has land and water adjacent to it with a combination of land and naval units.

Also, I didn't say you could protect the city state from taking damage, I said you could block attempts to capture the city. They will naturally reduce the city with their ranged attacks, but they won't be able to capture the city if they can't move a unit adjacent to it.
Originally posted by Panic Fire:
Originally posted by Nubus Lubus:
Really annoying that allies and friends can attack city-states that i'm suzerain of especially when trying to play pacifist route.

Protectorate War <snip>

City-State Emergency <snip>
Please note the part where "allies and friends" is specified. You can't start a protectorate war or join in a city-state emergency against declared friends or allies.
Panic Fire Feb 27, 2019 @ 2:05pm 
Originally posted by tempest.of.emptiness:
Originally posted by Panic Fire:

Protectorate War <snip>

City-State Emergency <snip>
Please note the part where "allies and friends" is specified. You can't start a protectorate war or join in a city-state emergency against declared friends or allies.

Which is why even when playing a pacifist run, declareing friendship or alliances is a very serious thing to do.
Originally posted by Panic Fire:
Which is why even when playing a pacifist run, declareing friendship or alliances is a very serious thing to do.
Very true.
Y'hate T'see It Feb 27, 2019 @ 2:09pm 
Send amani if it's an important CS. She basically makes them immortal unless I'm missing something about how that works. Had a cuirasser army with siege tower trying to take one yesterday (no garrisoned unit) and it was major defeats
Exemplar Feb 27, 2019 @ 2:17pm 
Originally posted by Anomalous:
Send amani if it's an important CS. She basically makes them immortal unless I'm missing something about how that works. Had a cuirasser army with siege tower trying to take one yesterday (no garrisoned unit) and it was major defeats
I don't understand why you think Amani would help a city state defensively.
Y'hate T'see It Feb 27, 2019 @ 2:22pm 
Originally posted by Exemplar:
Originally posted by Anomalous:
Send amani if it's an important CS. She basically makes them immortal unless I'm missing something about how that works. Had a cuirasser army with siege tower trying to take one yesterday (no garrisoned unit) and it was major defeats
I don't understand why you think Amani would help a city state defensively.
It's the only explanation I can think of for why an undefended city beats a unit upgraded well beyond the current average strength of others in the game. It was multiplayer and 2 people had sent amani there. Judging from literally every other experience I've had taking CS it should have been an easy win.
Panic Fire Feb 27, 2019 @ 2:23pm 
Originally posted by Anomalous:
Originally posted by Exemplar:
I don't understand why you think Amani would help a city state defensively.
It's the only explanation I can think of for why an undefended city beats a unit upgraded well beyond the current average strength of others in the game. It was multiplayer and 2 people had sent amani there. Judging from literally every other experience I've had taking CS it should have been an easy win.

City State litterally has its attack strength listed next to its name.
Y'hate T'see It Feb 27, 2019 @ 2:26pm 
Originally posted by Panic Fire:
Originally posted by Anomalous:
It's the only explanation I can think of for why an undefended city beats a unit upgraded well beyond the current average strength of others in the game. It was multiplayer and 2 people had sent amani there. Judging from literally every other experience I've had taking CS it should have been an easy win.

City State litterally has its attack strength listed next to its name.
So it's normal for CS to be like 500% stronger than player cities?
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Date Posted: Feb 27, 2019 @ 4:18am
Posts: 23