Sid Meier's Civilization VI
Best and Worst Civ's (for different wins)? INCL Expansion/s & DLC
What do you think are the best civilisations for the various victory conditions? And which do you find are the worst / hardest, or most boring?

In general, I was finding the civs seemed to be getting more itnersting and powerful as they have been released, but then with playthroughs with the Rise & Falls expansion, I see Laruto of the Mapuche, who has really crappy bonuses so I have no interest in playing as him. When I see him as an AI opponent civ, he gets crushed everytime. Starts wars, gets crushed. It is an irratonal AI personality? I've even had declare surprise war on me when we were allies!

Gengis Kahn seems another underwhelming option, expect maybe just in a multiplayer domination playthrough, but even then, Civs such as Germany, America, Babylon, etc all have better bonuses and unique aspects to their civs to make them all considerably more powerful and flexible in the direction your civ takes during a game.

Indonesia, khmer and India (with Ghandi) all seem great for religious victories

France England are good for culture

Scotland and Korea have hugely powerful bonuses whcih have left over AI civs in the dust when i have played through them - in every aspect.

The loyalty system in Rise & Fall is a very nice element to play with. Wth playing as either Korea or Scotland I have been able to take over entire continents without startng a war - just making sure i have happy civs and strategically using the Diplomat governer and my spies to incite civil unrest in other cities and incease their loyalty to me.. mwahaha

Maybe some are better suited for high-difficulty games - I admit, I like to play at the easier difficulties - but overall there seems to be a lot of "filler" civs who have really underpar attributes
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Показані коментарі 16 із 6
Genghis ends up being far more ridiculous for Domination than Shaka. The double bonus for diplomatic visibility coupled with instant trade posts means consistently huge combat bonus throughout the game. The high movement for cavalry coupled with the ability to speed siege towers, settlers, medics, generals and convoys across the map means quickly cutting enemy empires to pieces. The Loyalty buff for Shaka is nice, but there are plenty of ways for Genghis to get around that, and Shaka's strength from getthing corps and armies doesn't last, as well as being slower moving. Don't get me wrong, Shaka is great, but Genghis ended up playing more smoothly.

Georgia was a ton of fun for a Religious Victory, but her UU obsoletes super quickly and that disappointed me a bit. Her ability makes it easy to chain Golden Ages, but sometimes that was more trouble than it was worth, between diplomacy penalties from jealous civs, and having crazypants Lautaro nearby who was in the mood to hate everyone. Fighting anything but a defensive war on home turf as Tamar against Lautaro just wasn't an option, and even then I only got away with it by picking Defender of the Faith.
Цитата допису Scheneighnay:
Zulu seem like the best for a domination victory, especially with the loyalty buff they get to fortify their expansion.

England is still OP for culture, especially if you build the terracotta army to further buff their archeologists.

Germany and other production-boosing civs I found is actually very good for science victories, as production is the actual deciding factor- if your science outpaces your production, you'll just be spamming future techs while still working on the moon landing, so high science is pointless for the victory itself.

Religion is a pretty weak victory condition imo, but Japan and the Khmer seem like the best option for it.

As for the worst, Gandhi seems pretty pointless because his leader ability is underwhelming at best.

I was a bit underwealmed with Impi on my Zulu play through. Impi are not nearly as much of a problem now that they are an anti-cavalry unit rather than melee. A swordsman with only 5 less strength, but a boost against anti-cav units can go toe to toe with an Impi corp.

Now, I will say, in the game my imediate neighbors were Mongols and Russia, who have horse unique units and that was lucky, but later in the game I found myself not using anti cav units very much.
Cree is awesome and you'll actually benefit from every bonus every single game.
Цитата допису Salma Hayek:
Cree is awesome and you'll actually benefit from every bonus every single game.

I really want to enjoy the Cree, but the enforced Ally Visibility for every Alliance type kills my machine if I try and go after the 'get 5 simultaneous alliances' achievement. The game always ends up chugging in later eras, but with Cree visibility it ends up being much worse for me.

From a technical standpoint you're right though, they're a lot of fun. Mekewaps do a fantastic job providing housing during that long gap between Aqueducts and Neighborhoods, among all the other stuff.
Цитата допису Lemurian1972:
Цитата допису Salma Hayek:
Cree is awesome and you'll actually benefit from every bonus every single game.

I really want to enjoy the Cree, but the enforced Ally Visibility for every Alliance type kills my machine if I try and go after the 'get 5 simultaneous alliances' achievement. The game always ends up chugging in later eras, but with Cree visibility it ends up being much worse for me.

I only had 2 alliances but it was fine... anyway the visibility thing is the weakest bonus (apart from super specific situations I guess).

Цитата допису Scheneighnay:
Playing cree right now- it's ranger rush mk.2: okichitaw stacks are actually decent, and coupled with their extremely low cost and free promotion, you can have tons of promoted ranger armies everywhere as soon as you unlock rifling.

This is one way to do it and spec ops are fun. The problem with that strat I feel is that the 1 range makes it tough to actually use them in conquest, and the upgrades are not usefull in battle. You still need bombards/artillery to take cities and melee-cavalry/range seem like better options to kill units especially because of upgrades. One thing I do but with every civ is buying scouts while I can to upgrade them to defend cities if needed.
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Показані коментарі 16 із 6
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Опубліковано: 26 лют. 2018 о 6:04
Дописів: 6