Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Willard Jan 8, 2018 @ 6:13pm
Can you not trade capitals?
Spain and the aztecs both had cities I wanted (colonies close to my lands, where I wanted to settle), and spain had previously stolen the aztecs capital. The plan was to declare a joint war with the aztecs against Spain - taking both the colony I wanted from Spain and the Aztecs capital back. After I took the capitol it gave me the option to give the capital back or keep it, I wanted to keep it so that I'd still have my leverage for the city I DID want.

The capital shows up in my deal list, but It's the one city I can't offer. The Aztecs still won't budge on giving me the other colony no matter how much I offer.
Originally posted by paugus:
Originally posted by donald23:
Originally posted by BigWillBlue:
I assume because they are requirements for military victory, and you can't trade it so you don't help another civ win.

Why not just a prompt like "are you sure you want to trade this city? It is an original capital city and counts twords military victory."?
I have no idea, you'd have to ask the designers.

But if the trading of capitals is a victory thing, there was an oversight. Because as far as I know, you can also not trade their replacement capital.
Say you capture the original capital and a random other city.
Now some other city became their capital.
If you want to trade the extra city you captured for the new capital, that's not possible as far as I know.

Probably has something to do with the palace being present in that city. My guess would be it flags the city as untradable.
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Showing 1-5 of 5 comments
killemall Jan 8, 2018 @ 6:28pm 
It must be a bug. The AI seems to be not too bright about making deals for even smaller cities... Sorry mate. :torielsad:
donald23 Jan 9, 2018 @ 11:56am 
No, that's no bug.

Any city that has the label capital cannot be traded.
Willard Jan 11, 2018 @ 1:01am 
I assume because they are requirements for military victory, and you can't trade it so you don't help another civ win.

Why not just a prompt like "are you sure you want to trade this city? It is an original capital city and counts twords military victory."?
donald23 Jan 11, 2018 @ 5:39am 
Originally posted by BigWillBlue:
I assume because they are requirements for military victory, and you can't trade it so you don't help another civ win.

Why not just a prompt like "are you sure you want to trade this city? It is an original capital city and counts twords military victory."?
I have no idea, you'd have to ask the designers.

But if the trading of capitals is a victory thing, there was an oversight. Because as far as I know, you can also not trade their replacement capital.
Say you capture the original capital and a random other city.
Now some other city became their capital.
If you want to trade the extra city you captured for the new capital, that's not possible as far as I know.
The author of this topic has marked a post as the answer to their question.
paugus Jan 11, 2018 @ 5:43am 
Originally posted by donald23:
Originally posted by BigWillBlue:
I assume because they are requirements for military victory, and you can't trade it so you don't help another civ win.

Why not just a prompt like "are you sure you want to trade this city? It is an original capital city and counts twords military victory."?
I have no idea, you'd have to ask the designers.

But if the trading of capitals is a victory thing, there was an oversight. Because as far as I know, you can also not trade their replacement capital.
Say you capture the original capital and a random other city.
Now some other city became their capital.
If you want to trade the extra city you captured for the new capital, that's not possible as far as I know.

Probably has something to do with the palace being present in that city. My guess would be it flags the city as untradable.
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Showing 1-5 of 5 comments
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Date Posted: Jan 8, 2018 @ 6:13pm
Posts: 5