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Oh, I see. Will definetely make them now! :D
Are farms that are not in a resource important too or should I pass them?
Edit: to not open a new topic: the bonuses that trader gain from districts are based on the origin or destination? Like to gain +1 production I need an encampment where?
They're based on the districts at the destination. This is why I generally tend to send my traders to base in my outlying, smaller, newer cities, and send them on routes toward my capitol which has infrastructure built already.
I am careful to not let forests go to waste by building a district on an uncleared hex.
Anyone played plenty of Civ 5 & Civ 6, good system or not. Better with or without?
My bad habit with builders is that I tend to buy them and not build them. I think there are better things to spend gold on but I usually want the builder right away.