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As I said most of these console ports tend to be capped at 30 because developers are to lazy to rewrite the way textures and DoF are rendered for PC. Rather slap on a cap and rewrite it to work for PC and boom. Now if the game was made for multiple platforms at the start then I believe the game would have better performance as it was developed longer. It's all about money and no time to gaf about us, the gamers who buy our favorite titles. But thats my opinion.
http://www.lionhead.com/blog/2014/august/12/fable-anniversary-steam-pre-orders!/?year=2014&month=8
"Improved graphics!
With the power of PC we’re able to bring you the Fable experience in new levels of high definition glory at 60+ frames per second, on anything up to a 4k resolution screen. They say a picture speaks a thousand words, so we’ll let these screenshots do the talking:"
What? Nobody is giving false information
what about 144 frames?
oh just noticed that 60 with a + at the end of it.
Ask me then i got similar rigs [gtx690] dont worry u should be able to run it fine, i also have a 120 hz screen so i also need those 120 fps.
Be warned about the zombie game lol. GTX 780 ti user and I can't hold more then 70 frames