100% Orange Juice
mkjioz Jul 31, 2018 @ 12:25am
Suggestion: Let players choose the CPU characters and roles in single player custom games
I honestly don't see why this hasn't been an option in general even before coop.
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Showing 1-7 of 7 comments
Shade Jul 31, 2018 @ 2:58am 
Yeah, I would still like to see this, too.
Illius Jul 31, 2018 @ 6:44am 
Bots never needed the option before, because random characters were just like regular players.

But in Coop it's a bigger deal, and i agree it should be added.
Draelios Jul 31, 2018 @ 6:57am 
Originally posted by mkjioz:
I honestly don't see why this hasn't been an option in general even before coop.

Although I do want this option too, I always thought the reason this was not implemented was to prevent people from cheesing certain achievements, like for example those which needs cards like Wanted or Lost Child (by purposefully selecting only characters that use them in their decks).
Of course, considering you could always rig matches with friends or reset until you get specific characters, it doesn't really matter anyway, and all of that wouldn't impact co-op at all, so yeah, I do hope they'll eventually give us that choice.
Originally posted by Draelios:
Originally posted by mkjioz:
I honestly don't see why this hasn't been an option in general even before coop.

Although I do want this option too, I always thought the reason this was not implemented was to prevent people from cheesing certain achievements, like for example those which needs cards like Wanted or Lost Child (by purposefully selecting only characters that use them in their decks).
Of course, considering you could always rig matches with friends or reset until you get specific characters, it doesn't really matter anyway, and all of that wouldn't impact co-op at all, so yeah, I do hope they'll eventually give us that choice.
It hardly matters because you could just keep "rerolling" the characters anyway until you get the ones you need, or just farm stuff in the campaign where you already know which characters will be in play
Last edited by Certified Titty Boy; Jul 31, 2018 @ 9:18am
WindowsGuyJim Jul 31, 2018 @ 5:15pm 
Some achievements can also be easier to do in Campaign, since you can set the CPUs to Casual difficulty.
Draelios Jul 31, 2018 @ 11:13pm 
Originally posted by Hind:
It hardly matters because you could just keep "rerolling" the characters anyway until you get the ones you need, or just farm stuff in the campaign where you already know which characters will be in play

I know, but I guess picking them would be way faster and easier than reroll until you get the right combination. As for campaign, while you can change the difficulty, fixed players and maps mean you can't increase your chances of getting certain cards, set multiples of the same character, put the ones you want on a certain map or change field events.

Again, I do agree it doesn't matter much (which I why I'm with the op and hope they'll eventually let us choose them), but this is the only reason I can think of that might have held the devs back.
Iridium Aug 1, 2018 @ 12:39am 
Now that the single player game setting is portrayed as a 'custom' campaign map, it's really only logical that you should be able to customize the AI.

Anyone trying to spam single player for achievements will find a stupid way to get them eventually anyway, and I can't think of any other practical reason why this shouldn't be done other than perhaps the investment of time that could be used on other things.
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Date Posted: Jul 31, 2018 @ 12:25am
Posts: 7