This War of Mine

This War of Mine

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Shrapnel Nov 18, 2014 @ 6:00am
Only Bruno is getting in
until I can find a way to secure some real food. I seem to be eating every other day just to make it stretch. Maybe the bargaining girl but again, I'd have to have like, Thanksgiving levels of food in the house first.
None of the other people that show up impress me at all
Thoughs?
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Showing 1-15 of 17 comments
firderis Nov 18, 2014 @ 6:41am 
Cooked meals can't be stolen (don't ask me why...). And in reason you only need to eat every third day (as long as you don't care your survivors are hungry) you can use a lot of your other food as a tradinggift
Shrapnel Nov 18, 2014 @ 6:46am 
but it seems more than 1 day of eating then they go into 'really hungry' and it requires 2 meals to get them full. And I'm having a hard time finding more than 2 days of food at a time anyway.
1 meal every other day and at least they dont drop further...unless being hungry affects morale?
Well tough cause I cant feed them every day lol
Bukkacracy Nov 18, 2014 @ 6:51am 
I found cooking to be useless unless you plan on keeping your survivors constantly at "very hungry" and "hungry" and that just lowers morale. I prefer to save my fuel and water and just feed them 1 uncooked item each day to keep them at "still hungry". I also stockpile cans of food incase I have to miss a meal and bring thing back from "very hungry".

That way food items go just as fast and I save alot of resources.
Shrapnel Nov 18, 2014 @ 7:00am 
Originally posted by Palestine Diet:
I found cooking to be useless unless you plan on keeping your survivors constantly at "very hungry" and "hungry" and that just lowers morale. I prefer to save my fuel and water and just feed them 1 uncooked item each day to keep them at "still hungry". I also stockpile cans of food incase I have to miss a meal and bring thing back from "very hungry".

That way food items go just as fast and I save alot of resources.
ok so cooked food has no extra bonus to their 'stomach inventory' or morale bonus?
cause in that case I'll probably do the same, its a lot of freakin effort to cook food and the return doesnt seem to be worth it (granted, survival is worth it, but if there is an easier/ less resource hungry way)
Bukkacracy Nov 18, 2014 @ 7:04am 
Only thing that seems to be slightly worth it is cooking a meat and vegetable meal when at "very hungry" but that is about it. I can't find any morale difference between having them at full or still hunrgry except that you have to watch them complain alot.

Also never try to return someone from very hungry by feeding them an uncooked meal and then a cooked one or you will waste food and they will only be at "hungry" insetad of "still hungry". It is a bug I found and you have to give them a cooked meal or can of food first and then an uncooked meal.
firderis Nov 18, 2014 @ 7:07am 
Originally posted by Palestine Diet:
It is a bug I found and you have to give them a cooked meal or can of food first and then an uncooked meal.
Not sure it's a bug. Raw food counts only as a half meal, I guess.
Shrapnel Nov 18, 2014 @ 7:10am 
What about the animal traps, how many do you use? I use one but I think 1 more would be worth it, they seem to be consistent within 24 hrs
firderis Nov 18, 2014 @ 7:15am 
In reason you can only have two, I use two. I have always enough food in storage for four survivors, even trading some raw meat or vegetable :)
Bukkacracy Nov 18, 2014 @ 7:16am 
Originally posted by firderis:
Originally posted by Palestine Diet:
It is a bug I found and you have to give them a cooked meal or can of food first and then an uncooked meal.
Not sure it's a bug. Raw food counts only as a half meal, I guess.
It's a bug because you are still feeding your survivor the same ammount of food buy doing it in a different order and getting different results.

IE you should be at "still hungry" for eating a full meal and half a meal but instead you are at "hungry"
Last edited by Bukkacracy; Nov 18, 2014 @ 7:16am
Carlos Nov 18, 2014 @ 8:08am 
Originally posted by Palestine Diet:
I found cooking to be useless unless you plan on keeping your survivors constantly at "very hungry" and "hungry" and that just lowers morale. I prefer to save my fuel and water and just feed them 1 uncooked item each day to keep them

I've done about 3 tries so far but I haven't noticed anything about hungry status imposing morale penalties. I always keep my guys at "Hungry", sometimes "Very Hungry" but so far only Bruno got "sad" - but that could've been just because he's a gloomy guy. So far it doesn't seem to me being hungry has any negative consequences. I may be wrong though.
Doniazade Nov 18, 2014 @ 8:14am 
Feed your party on the second day of Very Hungry and you can limit yourself to one meal per three days.

There doesn't seem to be any penalty for this other than them constantly complaining about how hungry they were. Nobody seemed to get sick, nobody got sad without reason etc.

Also get a veg garden up asap, it is extremely good. First electric parts should be on second workshop upgrade->reinforced door->heat lamp for veg garden.
Last edited by Doniazade; Nov 18, 2014 @ 8:15am
Carlos Nov 18, 2014 @ 8:31am 
Btw is the RNG 2 hard or what? :D

On my 1st playthrough I did well but I didn't know the game yet so I was shot in the supermarket by the commando guy.

2nd playthrough - basically starved to death. In the second week. Merchant guy no food, plus didn't show up for 3 days. Safe houses no food. Supermarket - can't go in, don't wanna be shot again. Other places guarded or unavailable yet. Screw this, try again :D

3rd playthrough - didn't get Marko. And boy, scavenging with only 12 slot, when you have to carry a crowbar and a shovel, you start running out of parts and wood very fast. Not a deciding factor on its own but combined with a few other things it's game over.

I don't know, maybe I'm a still too much of a noob or maybe it's supposed to be that way. It's just when I read about people surviving for 5 or more weeks I'm kindda feel dumb :D
Bukkacracy Nov 18, 2014 @ 8:35am 
Originally posted by Carlos77:
Originally posted by Palestine Diet:
I found cooking to be useless unless you plan on keeping your survivors constantly at "very hungry" and "hungry" and that just lowers morale. I prefer to save my fuel and water and just feed them 1 uncooked item each day to keep them

I've done about 3 tries so far but I haven't noticed anything about hungry status imposing morale penalties. I always keep my guys at "Hungry", sometimes "Very Hungry" but so far only Bruno got "sad" - but that could've been just because he's a gloomy guy. So far it doesn't seem to me being hungry has any negative consequences. I may be wrong though.

I think having them very hungry will bring them down from content. I have also never had someone go full on depressed due to hunger alone but I have never had someone be content while very hungry for long. Once thing I have noticed is if you try to get someone very hungry to work or build something they will sometimes stop in the middle to complain. Not a huge issue since you can just micro them and get them back to work but it is pretty annoying considering how precious daylight is.
FreedomFighter Nov 18, 2014 @ 9:19am 
Originally posted by Shrapnel:
Originally posted by Palestine Diet:
I found cooking to be useless unless you plan on keeping your survivors constantly at "very hungry" and "hungry" and that just lowers morale. I prefer to save my fuel and water and just feed them 1 uncooked item each day to keep them at "still hungry". I also stockpile cans of food incase I have to miss a meal and bring thing back from "very hungry".

That way food items go just as fast and I save alot of resources.
ok so cooked food has no extra bonus to their 'stomach inventory' or morale bonus?
cause in that case I'll probably do the same, its a lot of freakin effort to cook food and the return doesnt seem to be worth it (granted, survival is worth it, but if there is an easier/ less resource hungry way)

If you feed the survivor who is not hungry, he/she will recieve "Well Fed" level; it boost the speed of everything on that character, like running, searching, crafting. I try that with Pavle, and he ran like ♥♥♥♥♥♥♥ Flash.
Shrapnel Nov 18, 2014 @ 9:21am 
Originally posted by FreedomFighterEx:
Originally posted by Shrapnel:
ok so cooked food has no extra bonus to their 'stomach inventory' or morale bonus?
cause in that case I'll probably do the same, its a lot of freakin effort to cook food and the return doesnt seem to be worth it (granted, survival is worth it, but if there is an easier/ less resource hungry way)

If you feed the survivor who is not hungry, he/she will recieve "Well Fed" level; it boost the speed of everything on that character, like running, searching, crafting. I try that with Pavle, and he ran like ♥♥♥♥♥♥♥ Flash.
good to know, one day I will try for this elusive buff
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