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Then again, I wouldn't mind if anton + cveta was a 25-27 day war... I can survive that if someone joins me before day 15 even in a crime wave...
While Pavle + Katia + Bruno in summer is the easiest, they will suffer a lot if the game pushes you towards a day 45+ win. Wirdly enough, people complain that this game could be longer. I can swear something: one would WISH and BEG the game would be shorter, after he/she hits day 25.
Personally for me after getting the initial beds and metal crafting table down I start plugging the holes in my house [reinforced door is pretty unneccesary imo, a fully boarded house and a couple of guards with crappy weapons is more than enough to fend off even gun-toting bandits easily] and if I'm lucky and the garage location spawns early, get an axe and chop down all the useless furniture in my home for wood and fuel. If not, then I just focus on getting a stable food supply using traps and then start my alcohol economy. This strategy hasn't failed me yet, although I've only done 3 playthroughs. The first was a throwaway fail game so I could learn just what the hell was going on since there's no tutorial for some reason. And I disagree with the mathetician being useless. His golden fingers practically gives me food with his trap boosting abilities so they catch a rat in at most 2 days rather than the average of 3 or more.
I too had the dream of a veggie garden. I saw it's total expense and dreamed of how good it would be. It's crap. It takes 4 days to grow anything (longer if you end the days turn early) and when you do the only valuable'sh thing you can do with the veggies is trade. Unless you have a large amount of water to grow them, then cook them. The med/cig garden is much better imo.
I did only 5 playthroughs yet and always was set for save living with enough meds,food and trading items at day 25-30 , so an endless mode would be nice to tryout how long u can survive plus with maybe some day raids where u have to defend in real time would be an awsome idea too
+1 to the Endless mode, as an option of course, to be set before Day 1.
I noticed that I have never been able to consume the most of the materials available in those areas, even after I have got all my stuff upgraded. I estimate, up the war is over, if within 40 days, there are at least 30% (probabaly higher) materials left untouced, what a waste. An Endless mode can allow us to use as much as material as we could go.
Also, Double-Winter or even Triple-Winter are options nice to have too, well, we will suffer a bit at the first winter, but we are gonna enjoy the second one, and even feel cosy for the third one.
Wouldn't know about what triggers the longest war, though or if it's purely by chance (I doubt this). The longest I've had was 45 days.