This War of Mine

This War of Mine

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Matakomi Nov 19, 2014 @ 5:14pm
Save files location
Where is the folder with my game progress?
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Showing 1-11 of 11 comments
󠀡󠀡aynhse Nov 19, 2014 @ 6:37pm 
C:\Users\NAME\AppData\Roaming\11bitstudios\This War Of Mine
Matakomi Nov 19, 2014 @ 6:45pm 
Sorry but it's not! Even when I delete the folder, it keeps my saved game! I want to backup my progress so I can reinstall my Windows!
Also I don't want to use steam cloud!
Ofca Nov 19, 2014 @ 7:04pm 
I want to backup my progress because the developer had audacity to believe that they know better than me how I want to play the game. Stop going around the subject. What the hell's wrong with devs preventing multiple savegames, saving at any time and pulling other stunts like this? If I want to die 20x in a different ways and try different things, LET ME. I have enough of no save game possibility in my every day life.

Seriously, only thing that saves you from going to dev hell for eternity is the fact that your game is actually good. You should've taken a save before releasing This War of Mine with limited saving ability, so you could reload now and fix your mistake :P
UNABOMBER Nov 19, 2014 @ 7:52pm 
Up until yesterday, my save games were located in the steam/userdata/[steam ID#]/282070/remote.


Now it won't save anymore. I started a new game, spent a couple days doing stuff and quit. When I relaunched the game, it wouldn't continue from the last game I created, but from a save from last night.

I deleted the save files and now every time I launch the game, the option to continue isn't even there.

WFT.
AlexMBrennan Nov 19, 2014 @ 8:15pm 
OK, development 101: User data goes in C:\Users\$USER, and program files go in C:\Program Files.

Putting all user data in C:\Program Files was how things used to be done 10 years ago before Windows had multi-user support but you are not supposed to do this anymore; in part, idiotic devs routinely trying to save files where users don't have access rights was why UAC was such a disaster.

For example, consider the following - extremely fringe - scenario: My family shares one computer, and my brother wants to play the game too. Because the developers have been sleeping under a rock for the last decade and not caught up on best practises, this is impossible because there is only one save slot PER COMPUTER. Good ♥♥♥♥♥♥♥ Job.
kauach  [developer] Nov 20, 2014 @ 1:34am 
As far as I know - it's one save slot per Steam user - try family sharing
Wzl Nov 20, 2014 @ 2:17am 
Originally posted by Ofca:
I want to backup my progress because the developer had audacity to believe that they know better than me how I want to play the game. Stop going around the subject. What the hell's wrong with devs preventing multiple savegames, saving at any time and pulling other stunts like this? If I want to die 20x in a different ways and try different things, LET ME. I have enough of no save game possibility in my every day life.
Most, if not all, roguelikes puposefully take away the ability to save & load whenever you, else the permanent death aspect is simply not there & you can scum away until your heart is content.

Though of course that's not to say they should not allow you to have multiple independent games running at the same time - Don't Starve introduced it after it was heavily requested :claugh:

Originally posted by AlexMBrennan:
OK, development 101: User data goes in C:\Users\$USER, and program files go in C:\Program Files.
I believe it's due to the use of Steam Cloud. If you disable the steam cloud option for the game (the option is under the Updates tab[share.stupidweasel.com] for games that have Steam Cloud intergration), I'm believe the game goes back to using saves within the logged in users AppData. Failing that, Family Sharing as Kauach suggests is always an option - and would allow your Brother to collect his own stats & achivements as a bonus.

Edit: Fixed S&P.
Last edited by Wzl; Nov 20, 2014 @ 3:02am
Mansen Nov 20, 2014 @ 2:41am 
Originally posted by AlexMBrennan:
OK, development 101: User data goes in C:\Users\$USER, and program files go in C:\Program Files.

No... Application data goes into the APPDATA folder, not your user folder. THAT is archaic.

And Valve doesn't conform to those suggestions - They keep game and user data inside of its own root folder to keep it fully mobile (yes - mobile)
Matakomi Nov 20, 2014 @ 10:39am 
Originally posted by COL. SWEETO:
Up until yesterday, my save games were located in the steam/userdata/[steam ID#]/282070/remote.


Now it won't save anymore. I started a new game, spent a couple days doing stuff and quit. When I relaunched the game, it wouldn't continue from the last game I created, but from a save from last night.

I deleted the save files and now every time I launch the game, the option to continue isn't even there.

WFT.

Thanks a lot! It worked!

By the way, do you want my files to fix your game? I'll glady upload them for you!
If could, I would make a software to manage multiple saves in the game! Actually, I'm doing this to survive until the end! Making a zip file after each ingame day!
Thanatos Nov 20, 2014 @ 10:48am 
Originally posted by Mansen:
Originally posted by AlexMBrennan:
OK, development 101: User data goes in C:\Users\$USER, and program files go in C:\Program Files.

No... Application data goes into the APPDATA folder, not your user folder. THAT is archaic.

The AppData folder is inside the user folder, so technically...it is in the user folder still.
Last edited by Thanatos; Nov 20, 2014 @ 10:49am
Mateuswdm_OFF Jan 14, 2015 @ 8:47pm 
C:\Program Files (x86)\Steam\userdata\108280709\760\remote\282070\screenshots
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Date Posted: Nov 19, 2014 @ 5:14pm
Posts: 11