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Also I don't want to use steam cloud!
Seriously, only thing that saves you from going to dev hell for eternity is the fact that your game is actually good. You should've taken a save before releasing This War of Mine with limited saving ability, so you could reload now and fix your mistake :P
Now it won't save anymore. I started a new game, spent a couple days doing stuff and quit. When I relaunched the game, it wouldn't continue from the last game I created, but from a save from last night.
I deleted the save files and now every time I launch the game, the option to continue isn't even there.
WFT.
Putting all user data in C:\Program Files was how things used to be done 10 years ago before Windows had multi-user support but you are not supposed to do this anymore; in part, idiotic devs routinely trying to save files where users don't have access rights was why UAC was such a disaster.
For example, consider the following - extremely fringe - scenario: My family shares one computer, and my brother wants to play the game too. Because the developers have been sleeping under a rock for the last decade and not caught up on best practises, this is impossible because there is only one save slot PER COMPUTER. Good ♥♥♥♥♥♥♥ Job.
Though of course that's not to say they should not allow you to have multiple independent games running at the same time - Don't Starve introduced it after it was heavily requested
I believe it's due to the use of Steam Cloud. If you disable the steam cloud option for the game (the option is under the Updates tab[share.stupidweasel.com] for games that have Steam Cloud intergration), I'm believe the game goes back to using saves within the logged in users AppData. Failing that, Family Sharing as Kauach suggests is always an option - and would allow your Brother to collect his own stats & achivements as a bonus.
Edit: Fixed S&P.
No... Application data goes into the APPDATA folder, not your user folder. THAT is archaic.
And Valve doesn't conform to those suggestions - They keep game and user data inside of its own root folder to keep it fully mobile (yes - mobile)
Thanks a lot! It worked!
By the way, do you want my files to fix your game? I'll glady upload them for you!
If could, I would make a software to manage multiple saves in the game! Actually, I'm doing this to survive until the end! Making a zip file after each ingame day!
The AppData folder is inside the user folder, so technically...it is in the user folder still.