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It does not have to be a team of under 10 people. It means independently published outside of mainstream means.
That is, a game not developed by a team and then published by a large firm such as EA or something.
Seeing as 11 bit have their own distribution means (Games Republic) and are sold through various non-publishing sites such as Humble, GoG and so on - It does actually fit the definition of 'indie'.
Indie, this is.
Your (incorrect) definition, it is not.
No, indie != independent. Indie implies a certain culture and yes, im sorry, but it should imply less than 10 people...
If the term used was independent you're correct I wouldn't be complaining as technically you are correct it is independently published.
But the term indie isn't used for that typically. It implies small start up, no backing...
It's unfair for real "indie" games to be competing against such relatively behemoth sized teams.
The generally accepted definition (note - there is no clear definition, mostly as a result of hipsters like you who insist that they are right and 'society' is wrong, mannn) is a game published without a specific publisher or financial support.
They don't get pushed to do this/that by their publisher or financial backers - Which is the case here, they made the game they want. Which is plain to see as this game is clearly rather unique as seen by the sales it has gained.
Just because the graphics don't look like my 6yr old drew it, or is written by my 2yr old - Does not mean it's not 'indie'.
As previously stated, this merely does not fit YOUR idea of what indie is.
Spouting nonsense like 'This is made by a studio who whether they like to admit it or not has funding and operates with decent financial backing' just makes you look like a tinfoil wearing nutter.
Are you rummaging through their garbage and finding receipts to back up this statement? Or just wildly flinging accusations like a monkey throws excrement in a zoo?
If you want 'indie' to mean small team ONLY and ONLY a team with NO finances. Coin your own term.
Basement Dwelling Programmer perhaps.
Nothing against those 'teams' but if they create people like you then they are doing the industry a disservice.
You don't like it? Fine, don't support it. Don't expect people to agree with your half baked theories about their financial situation or your own opinion on what indie means.
EDIT - Oh, a Queenslander...Explains a bit. :P
Shame to see a fellow Aussie being so blind by the desire to be popular and hop on the 'indie' bandwagon, but not surprised.
"Independent video games (commonly referred to as indie games) are video games created by individuals or small teams generally without video game publisher financial support."
http://en.wikipedia.org/wiki/Indie_game
Expecting this thread to die now I've actually proved it's the common widespread understanding.
And they're not "half baked theories" about their financial situation, they operate at a $60,000 net loss per quarter... ie, they have financial backing... Show me a true indie that can afford to operate at that loss and not be homeless.
"There is no exact widely accepted definition of what constitutes an "indie game"."
From your link.
"Typically, indie games are smaller than mainstream titles." - Check
" Indie game developers are generally not financially backed by video game publishers " - Check
"Being independent, indie developers do not have controlling interests" - Check
"or creative limitations" - Check
"and do not require publisher approval" - Check
"Design decisions are thus also not limited by the allocated budget" - Check
"Furthermore, smaller team sizes increase individual involvement" - Check, which is why you think there are 7 people 'running' the whole show. Just for this title man..
"Small teams, scope, and no creative restrictions have made indie games known for innovation, creativity, and artistic experimentation." - Check
Shall we continue this or can we finally agree that opinions may differ?
Take a deep breath. Your definition of indie is not THE definition of indie. I know you are finding this hard to grasp ... so the deep breath is important.
Double Fine Productions is considered by many to be an indie developer. Deep breath. Open up your mind. Relax. Let your definition of indie expand. Yessssssssss! :D
Like many things in life, perspective matters and things are relative. To one guy in his basement ... 11 bit is a huge studio. Compared to CD Projekt (where a lot of the 11 bit guys came from before) they are now a very tiny studio. And most importantly ... they do not have a publisher. Making them an independant developer ;D
+1 this so much...
ouch, facts, the natural enemy of hipsters like OP...
I did not know that, explains why I like this game so much... CD Projekt ftw <3
I was just asking a simple question, and stating my lack of interest on the title based on its marketing with (imo) is incorrect. I tried to support my position, but are just getting verbally insulted instead so whatever...
GJ guys...