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I guess the devs kind of made it so that we eat and drink at the same time except the survivors can go without eating for more then 3 days and that ain't right.
I 100% agree with you, the drinking water we need to live should have been incorporated in the game.
But yeah, I do agree. Having thirst along hunger would be more immersive, plus more challenging. I always have surplus of water, be from water collector, scavenging or trading.
I would love to see them factor in drinking water with DLC or a sequal. I can imagine times where you get so desperate that you would be forced to drink dirty unfiltered water, which can make you ill (seriously ill, not just slightly).
Also I can imagine having to take drinking water with you on scavaging missions (you are gone a whole night, you would have to have a drink at least once, especially if you expend a lot of energy digging through ruins or running from enemies).
Another unrealistic is that you can carry several hundred gallons of water in your backpack. :) Try doing that some time.
I get it, it's a video game, not a real life simulator. Still, I just can't help but be dissapointed that in a game specifically about survivalism, the developers chose to totally disregard the single most important aspect for surviving.