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And like the OP said he only had a slump when killing the old folks (I Imagine he meant the helpless old couple in the quiet house where you can just waltz in and take all their things, so he wouldnt even have needed to kill them), so that would support my theory. Besides these, everyone else either tries to fight you with fists or draws a gun or calls for someone with a gun or something like that. And when that happens, Roman probably becomes the stone cold killer that he is supposed to be. (I have so far only killed bad guys with Roman, and he totally didnt give a ♥♥♥♥ then, so I can only confirm this speculation as far, but the rest I wrote here still makes sense to me)
Roman actually does become sad and depressed after killing inoocent NPCs. His dialogue boxes will also show regret or remorse. He is easily fixed though by getting him drunk.
I have done full rampage games and by getting everyone drunk the next day none of my survivors ever got worse than depressed and that was only when I cleared the hospital of all NPCs and then took their stuff I had both Marko and Marin become depressed. Two days of drinking fixed them right up.
The true cold heart of all the survivors is Emilia. She really doesn't care what anyone does as long as they bring stuff back.
Get them drunk and well fed if necessary.
Actually the chair was already there at the start of the game and it was for king Roman only, the rest can suffer on the hard wood :P
I didn't once need any of them to drink alcohol, I just spaced out the civilian killings every few days, that way Roman had time to kill bandits and militia inbetween and not get too sad.
I also always kept every survivor on well fed everyday, that is until the last few days where I thought sod it, let's see how much food I can hoard by the war end.