This War of Mine

This War of Mine

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heynub123 Jul 7, 2015 @ 12:33pm
Anyone know why my characters are sad/depressed?
I was running low on water and fuel and as winter has come, alot of places were blocked off due to snow... I have already scavenged all the places where there is usually no dangerous people.

I just recently raided the "Ruined Villa". The people in there were bandits/deserters and I got Pavle to kill them all and marko to scavenge/clean up afterwards... I don't understand why my characters are sad? These people were bandits and I even found a note saying that they held some guy's son for ransom and demanded £10,000..I even found the dead body of a prisoner that they kept in the basement...

why are all my characters showing sympathy for them? they were evil bandits anyway.. is this a bug? Also, when I killed them all and then scavenged the next night, all my characters keep saying that I'm "leaving these people with nothing"...I don't understand, I killed all the bandits... the dead no longer need their stuff anymore... why are they all getting so upset?

If killing thugs/bandits have this much of a negative effect on people, Who can I kill and Who can't I kill in this game?

By the way, my characters are Marko, Katia, Zlata and Pavle
Last edited by heynub123; Jul 7, 2015 @ 12:41pm
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Showing 1-9 of 9 comments
Silver Jul 7, 2015 @ 1:37pm 
killing a person changes you forever, just like in real life, even if he was a bandit. I believe killing 2 at most is okay, but if a location has 4 bandits, then its better to kill the remaining 2 by another guy.
Last edited by Silver; Jul 7, 2015 @ 1:41pm
Dust Bunny Jul 7, 2015 @ 2:27pm 
Do your characters actually complain about killing them,or does their mood just drop? Have you looked at their diaries to see what they said about it?

It could be just from the stealing. You are free to take anything that is marked with an open hand, but anything that is marked with the grab-hand icon and says private property when you open it will be considered stealing.

I actually believe that that one is a bug, because the owner is dead, so you aren't stealing from anyone. However, the other version of that location has it belonging to a couple of civilians and I think that has marked the lot incorrectly for the other scenario. This could also be affecting the killing part, but I have never killed them without stealing from there, so I can't be sure.

IIRC, the devs are aware of it, so hopefully it will get fixed.

heynub123 Jul 7, 2015 @ 2:35pm 
Originally posted by Dust Bunny:
Do your characters actually complain about killing them,or does their mood just drop? Have you looked at their diaries to see what they said about it?

It could be just from the stealing. You are free to take anything that is marked with an open hand, but anything that is marked with the grab-hand icon and says private property when you open it will be considered stealing.

I actually believe that that one is a bug, because the owner is dead, so you aren't stealing from anyone. However, the other version of that location has it belonging to a couple of civilians and I think that has marked the lot incorrectly for the other scenario. This could also be affecting the killing part, but I have never killed them without stealing from there, so I can't be sure.

IIRC, the devs are aware of it, so hopefully it will get fixed.
They just complain about stealing at the moment... I've killed everyone in there and everytime I go in to get the loot, they all get depressed :(
heynub123 Jul 7, 2015 @ 2:40pm 
Originally posted by Silver:
killing a person changes you forever, just like in real life, even if he was a bandit. I believe killing 2 at most is okay, but if a location has 4 bandits, then its better to kill the remaining 2 by another guy.

Just saw this now and was afraid that my characters would get even more depressed and leave or die....
I went to the brothel and just now, I got Pavle killed....They were all depressed, especially Marko... I sent in Marko to avenge Pavle and killed all 5 bandits and freed two prisoners (didn't even know they were there)... After that, they all seemed content :D
Think it may have been freeing the prisoners which made them content.

Do you know if our characters will feel content if we avenged someone? I read all their diaries.. They are all angry and sad at pavle's death.. Katia wanted to avenge Pavle's death and Marco kept on walking around saying they killed Pavle like a dog....
I tried to test it and see if it works, but because I freed the prisoners by accident, i don't think the test worked....
Dust Bunny Jul 7, 2015 @ 8:00pm 
Originally posted by heynub123:
They just complain about stealing at the moment... I've killed everyone in there and everytime I go in to get the loot, they all get depressed :(

Yeah, then I think that is a bug, because the loot is marked as personal property, when it isn't.

FYI: If you get Emilia in your group, she can steal without it affecting anyone's mood.



Originally posted by heynub123:

Do you know if our characters will feel content if we avenged someone? I read all their diaries.. They are all angry and sad at pavle's death.. Katia wanted to avenge Pavle's death and Marco kept on walking around saying they killed Pavle like a dog....
I tried to test it and see if it works, but because I freed the prisoners by accident, i don't think the test worked....

I don't think you get bonuses to mood for revenge killing (I have not specifically tested that though). Thugs and soldier NPC's can be killed without issues, though, and killing certain ones can boost mood. Freeing the prisoners definitely gives a mood boost, so that was a good one to do after the stealing.

Last edited by Dust Bunny; Jul 8, 2015 @ 11:17am
Originally posted by heynub123:
I just recently raided the "Ruined Villa". The people in there were bandits/deserters and I got Pavle to kill them all and marko to scavenge/clean up afterwards... I don't understand why my characters are sad? These people were bandits and I even found a note saying that they held some guy's son for ransom and demanded £10,000..I even found the dead body of a prisoner that they kept in the basement...

Yes and no this is a bug.

Why no?: Some people really don't like killing in general. Pavle, Marko, Boris for example, I think are people that don't like killing, and even if it's not going to make them sad/depressed off one kill, they complain. Keep doing it, they get sad, it happens. Use people that don't seem to give a crap. Marko, Katia, Zlata and Pavle, are not really 'killers', unless you need to do this/feel obligated to, this is not the team to just go through groups of people over and over again. That being said....

Why yes?: If you go into the write my own story scenario editor, you'll find that each place has 1-3 possible 'variants' it can. If a place has a 'safe' variant (bums/civilians/old people/etc), then obviously anything with the closed hand reaching down (private property), would count this as stealing if you took from here, right? and on the flip side, if a place has bandits, then private property doesn't matter, cuz bad people right? Well, if a place has multiple variants, and one of them is 'safe' and another is 'bad', and you get the bad, the bug is it still treats private property as though you are taking from the 'safe' variant. Therefore, the only places safe to steal goods from, that are private property without damaging your people's moods, are places with only one 'variant', that being bandits/thugs/bad people. Examples of this, are the Brothel and the Warehouse, Both of those places, only have one possibilty, and it's bandits/thugs, therefore private property DOES NOT matter, you're stealing from bad people. Places like the Ruined Villa, have a variant of a living couple alive in there, and even though you got bandits that kidnap people, when you took from the private property, the game treated you as if you were stealing from civilian couple.

If you don't know the variants of places go look. If you don't want to look, then don't take from private property until bug is fixed, or face the consequences of the game thinking you're stealing from innocent people.
Last edited by Konfusion with a K; Jul 7, 2015 @ 9:18pm
Stuurminator Jul 7, 2015 @ 11:51pm 
This is a known bug. In maps with an "innocent" variant (that is, a variant NOT populated by bandits or murderers), your characters will get depressed when they steal private property, because the game thinks they're stealing from innocent people.

There is a version of the Ruined Villa that has a normal family struggling to get by, so the game got confused and acted as if your characters were stealing from them, not the kidnappers.

Maps with no "innocent" variant will not produce this bug.
heynub123 Jul 8, 2015 @ 6:33am 
Originally posted by Stuurminator:
This is a known bug. In maps with an "innocent" variant (that is, a variant NOT populated by bandits or murderers), your characters will get depressed when they steal private property, because the game thinks they're stealing from innocent people.

There is a version of the Ruined Villa that has a normal family struggling to get by, so the game got confused and acted as if your characters were stealing from them, not the kidnappers.

Maps with no "innocent" variant will not produce this bug.


Originally posted by kakirot83:
Originally posted by heynub123:
I just recently raided the "Ruined Villa". The people in there were bandits/deserters and I got Pavle to kill them all and marko to scavenge/clean up afterwards... I don't understand why my characters are sad? These people were bandits and I even found a note saying that they held some guy's son for ransom and demanded £10,000..I even found the dead body of a prisoner that they kept in the basement...

Yes and no this is a bug.

Why no?: Some people really don't like killing in general. Pavle, Marko, Boris for example, I think are people that don't like killing, and even if it's not going to make them sad/depressed off one kill, they complain. Keep doing it, they get sad, it happens. Use people that don't seem to give a crap. Marko, Katia, Zlata and Pavle, are not really 'killers', unless you need to do this/feel obligated to, this is not the team to just go through groups of people over and over again. That being said....

Why yes?: If you go into the write my own story scenario editor, you'll find that each place has 1-3 possible 'variants' it can. If a place has a 'safe' variant (bums/civilians/old people/etc), then obviously anything with the closed hand reaching down (private property), would count this as stealing if you took from here, right? and on the flip side, if a place has bandits, then private property doesn't matter, cuz bad people right? Well, if a place has multiple variants, and one of them is 'safe' and another is 'bad', and you get the bad, the bug is it still treats private property as though you are taking from the 'safe' variant. Therefore, the only places safe to steal goods from, that are private property without damaging your people's moods, are places with only one 'variant', that being bandits/thugs/bad people. Examples of this, are the Brothel and the Warehouse, Both of those places, only have one possibilty, and it's bandits/thugs, therefore private property DOES NOT matter, you're stealing from bad people. Places like the Ruined Villa, have a variant of a living couple alive in there, and even though you got bandits that kidnap people, when you took from the private property, the game treated you as if you were stealing from civilian couple.

If you don't know the variants of places go look. If you don't want to look, then don't take from private property until bug is fixed, or face the consequences of the game thinking you're stealing from innocent people.

Ah... I see, but it's sooo damn tempting... all that work killing bandits and I can't get the loot.. thanks anyway :)
pclavs Jul 8, 2015 @ 12:08pm 
Just use anyone to do the killing but Pavle. He can't stand killing at all, even if those are bandits. Try to use someone who can deal with it or even gets happy if you kill bandits and then someone else to loot the place who's ok with stealing. Get ready for some mental damage control. Get someone to talk to all depeessed people, keep them well fed for a day or two, get them a drink if you have to.
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Date Posted: Jul 7, 2015 @ 12:33pm
Posts: 9