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From a power-playerish point of view Roman is great, but my point is that in the epilogue he always ends up in jail for murder or becomes a junkie and dies. He's a sadness sinkhole. Anyway I stopped playing at the moment, the game gets repetitive after a while, I tried the Father's promise story and fell asleep out of boredom, you are on a rail track with no choices whatsoever.
Roman (and Livia) are different and you need to feed them on day 3, 5, 7, 9 etc (every other day after day 3) and also med them up in case of sickness or injury, else Roman is liable to beat the house up or Livia leaves.
If you have untreated sicknesses with other characters, or go on civilian killing sprees that leads to sadness and depression overall in the household, then that could trigger Roman (or Livia), so avoid those things, keep up with the feeding/med schedule and no problems.
He's not the good guy you want as a friend when the war's over. He is the usefull party member in determined situations, helps the group doing the dirty work and stays alive, sheltered and around good people trying to work his emotions and backstory with him to be content. If he f***s up afterwards, that his problem.
Otherwise, he is often more harm than use to the other survivors in this setup.