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Anton, Cveta is hard too as they have low backpack space and are pretty weak againt ennemies.
Except Emilia, who is less affectes, most characters will get sad if you do scumbags actions too often.
As for self imposed rules you can try: vegetarian: not allowed to eat meat. Or no weapons at all, even crowbar and hatchet. Or no water gathered at yhe shelter, only what you find outside.
just don't collect everything at once. It seems that people only steal what you have in 'Our Stuff' so if you leave some food and other items in their piles they won't get stolen and you can grab them when you need them
Check out the spoiler text and let me know if that's true, but essentially getting robbed every night while playing the Marko solo run became a non-issue.
I've got the DLC. Just started Ep. 1 and it's definitely been a lot more interesting than the classic runs I've played so far. Speaking of, do you know if it's possible to have a story run and a classic run at the same time if I want to switch between them?
The decrepit squat has no meds, and the meds at the ruined block of flats are behind 2 sawblades so you can't get them immediately. The dice-rolls on the rates of sickness seem to be almost independent of how you manage the heater (to the point where I suspect its bugged), and if all the other dice rolls go against you (when Franko comes, what he carries, what other guests you get) then it can spiral down by about day 8 or 9 unless you manage it carefully.
Boris/emilia/marin scenario is indeed challenging bcoz of the preset condition, but since you get a 17-slot inventory character and a handyman trait makes the challenge last only a few days.
So, either play the DLC, challenge yourself with some strict rules, or find a mod that can make more challenging custom scenario (i.e. day 2 harsh winter with one character severely ill and the other one severely wounded)
Back to the Emilia, Z and child scenario, it seems we are getting raided every day and I had to start rotating guards because they kept getting wounded. By the time winter becomes an issue, my main issue is the kid being depressed. Raids really plays hard on her happiness, even with Z there giving a bonus.
So what i did is, i used Zlata to scavenge on day 1 and on any day after u get raid. And used Emilia to kill and/ steal on day 2 or on any day that u presumably will get raid while make zlata guard the shelter. There should be some location neutral npc that you can kill and/ rob, esp with Force final cut option checked
Also its worth noting that you can make Franko to visit you on Morning Day 2 and every three days after that, just restart the game if he didnt show up. So its also important to bring back any meds on day 1 scavenge.
This way, on day 5 you should be able to board up all three holes, make a hatchet and even build reinforced door (or day 6 at most if u lack something). Then build the stove and heater afterward. You should be able to handle things easily after that.
P.S Sorry if my english is bad