This War of Mine

This War of Mine

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Flynn Apr 28, 2020 @ 11:25am
Character wounded during calm night
Hi! Could someone please explain how Bruno went from "slightly wounded" to "wounded" while guarding during a calm night? Did he have an accident in the kitchen or what???
Morning message: "The night was calm... Bruno has a deep wound. He could do with some bandages."
I can add that during the night he was neither hungry, sad nor tired.
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Malli Apr 28, 2020 @ 11:53am 
If you don't bandage & let wounded people rest then their wounds will get worse.

You had Bruno guarding whereas you should have had him resting/sleeping; Because of this his wounds couldn't heal properly resulting in them getting worse.
Last edited by Malli; Apr 28, 2020 @ 11:55am
Flynn Apr 28, 2020 @ 1:02pm 
To me it just doesn't make sense that someone "slightly wounded" ends up having a "deep wound" without external factors. Also, Bruno had slept during the day and he was not tired.
kgu Apr 30, 2020 @ 5:38pm 
Originally posted by Flynn:
Hi! Could someone please explain how Bruno went from "slightly wounded" to "wounded" while guarding during a calm night? Did he have an accident in the kitchen or what???
Morning message: "The night was calm... Bruno has a deep wound. He could do with some bandages."
I can add that during the night he was neither hungry, sad nor tired.

During the day, when you make a wounded character run in the shelter or dont let them rest all day even if there is no reason (like night attack or lack of bandages) their situation gets worse. It is not related their tiredness or sadness. In addition, sleeping during the day is about 5.5 hours but at night, you give them 12 hours to sleep so when there is a sick or wounded character, you need to let them rest at night.
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Date Posted: Apr 28, 2020 @ 11:25am
Posts: 3