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Other than this, basiclly do what you did with Marko.
leave stuff in the pile until needed, etc etc.
Selective scavenging for the first days at least.
I mean, clean all the rubble piles, open all the doors, unlock all the cabinets, but when looting, only pick up what you are going to use inmediately (for example, materials for a shovel or a crowbar). If you leave bandages or medicines in the cabinets or the loot piles, no one can steal them from you. Just select what you want to pick instead of grabbing all at once. Then, you can always get things later, when needed.
You must always leave the food cooked, no one steal cooked food, but definetly will empty your raw meat an vegetables.
Also, you can do as they said to you, and leave materials on the locations, and only take back home what you're going to need that day. This can be very frustrating, though, because you may leave things in a location that you can't later visit (snow, fighting...) but until you can defend your shelter, it's an option.
Starting construction and leaving it half way is another way to prevent robery.
Make sure to rush the workbench so you can get the hatchet and repair weapons as well as board up so you can defend with the weak survivor for 1-2 days. By this time iskra sa should be extremely starving, wounded and broken. By day 8 or 9 iskra will leave the shelter along with the survivor you invited in. Good riddance to 2 useless people 😁
Then by day 11 or day 12 another survivor will come to your shelter. Accept if katia, roman, boris or marin, maybe marko or bruno, reload the game for everyone else.
This scenario has No cold or outbreak of crime, so just kick back and relax as the ceasefire day is even shorter at day 32! 😁