Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Unfortunately any updates for Hover have been halted for the past 3 years due to a terrible publishing company holding access away from the developers. Hover is currently being unofficially updated on the Hover Community discord, but it is only for PC or modded consoles. I would pose this question in the discord to see if anyone comes across it or even fixes it, as I am unable to test this myself.
There are also thousands of instances where the Series S is having crashing problems, if you havn't already, try looking into some of the solutions people have found for those. Other than that, I can tell you this isn't a source engine game, it runs on Unity. Hope this is helpful for you, if you gather any other information or have any other questions I'll be happy to answer as best as I can.
Cheers,
Omni