Making History: The Great War

Making History: The Great War

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gmsh1964 Nov 10, 2017 @ 10:14pm
Increase Rail Capacity does not appear to work correctly
Increase Road Capacity does work. Rail does not. I have let this go for three turns. I have 4 steel mills that should be producing 8 Rail Capacity (4 mills x 2 units each) each turn. I am only getting 2 additional Rail Cap a turn. So it is off by a factor of 4.

Am I missing something?
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Showing 1-15 of 16 comments
TheQuietColt Nov 10, 2017 @ 10:47pm 
Do you have sufficient resources to produce the rail capacity?
Another reason may be becuase you are currently upgrading railways or exporting rail capacity.
Also if you have just recently captured/reclaimed territory it takes multiple turns for production to return to normal.
gmsh1964 Nov 10, 2017 @ 10:49pm 
Hi, I am Germany and this was the first thing I did. I watched it for three turns and I have plenty of resources. By resources I assume you mean Coal, Steel, and Metal?
gmsh1964 Nov 10, 2017 @ 10:51pm 
Actually, I see you are asking if I am upgrading railways.., I am. Can you explain how that affect my TOTAL CAPACITY. Thanks again,
gmsh1964 Nov 10, 2017 @ 10:57pm 
Hmm, I am upgrading three regions to medium which cost 6 Rail a turn. And 8-6 does equal 2.

Wow, if that is correct (which I guess it is because you asked) that makes no sense to me. I would think the 6 Rail to upgrade would come from my starting rail limit of 44, and my 8 rail from the factories would be added to the 44.

Just curious, how does that make sense? Thank you for that, even though that is goofy.

PS - Wait a minute. So if I was NOT producing any Rail Capacity, but upgrading rails.., do I LOSE Rail Cap?
gmsh1964 Nov 10, 2017 @ 11:00pm 
Holy crap, I just tested that. I do lose rail cap if I expand without creating rail cap!! Jeezus, that is weird, but thank you for explaining that.
Stigandr Nov 10, 2017 @ 11:03pm 
Upgrading rail infrastructure does use up rail capacity. To upgrade from low rail density to medium requires 2 rail capacity to be consumed a turn for 20 turns.
It used to use up steel but steel can't be transported over unpaved roads which made upgrading colonies hard.
gmsh1964 Nov 10, 2017 @ 11:09pm 
It still uses Steel. Am I misunderstanding you?
gmsh1964 Nov 10, 2017 @ 11:10pm 
What is really weird is that if you do NOT increase Rail Cap while you are upgrading rail, you will lose 20 Rail Cap for each upgrade. So I start with 44 rail Cap, a single upgrade would bring me down to a rail cap of 24. I believe that is the thinking here, is this correct?
Last edited by gmsh1964; Nov 10, 2017 @ 11:10pm
Stigandr Nov 10, 2017 @ 11:58pm 
Originally posted by gmsh1964:
What is really weird is that if you do NOT increase Rail Cap while you are upgrading rail, you will lose 20 Rail Cap for each upgrade. So I start with 44 rail Cap, a single upgrade would bring me down to a rail cap of 24. I believe that is the thinking here, is this correct?

40 actually 20*2, but yes so to upgrade the rail density requires producing or buying replacement rail capacity.
gmsh1964 Nov 11, 2017 @ 12:04am 
Thanks. Just does not seem worth it to Upgrade Rail unless you do not have any spare slots. Germany has about 12-15 slots.., I am thinking it would be a waste to upgrade rail.
Stigandr Nov 11, 2017 @ 12:33am 
Originally posted by gmsh1964:
Thanks. Just does not seem worth it to Upgrade Rail unless you do not have any spare slots. Germany has about 12-15 slots.., I am thinking it would be a waste to upgrade rail.

Well the upgrades do improve troop movement and max coal and iron production in the regions, but Germany is in pretty good shape early game. I would just focus on building rails in the colonies and sell rail capacity to Austria and the Ottoman empire to help them with their upgrades.
gmsh1964 Nov 11, 2017 @ 5:14am 
So I assume you are saying the AI for Ottoman and Austria is smart enough to react to the rail capacity I sell them?
Stigandr Nov 11, 2017 @ 2:07pm 
Originally posted by gmsh1964:
So I assume you are saying the AI for Ottoman and Austria is smart enough to react to the rail capacity I sell them?

Yes and know, the ai will often over produce rail upgrades leading to a shortage in capacity, in turn if they do suffer a shortage that seems to stifle new projects. I have tried this and making sure they always have enough rail capacity does lead to more rail upgrades.
gmsh1964 Nov 11, 2017 @ 3:00pm 
Nice. What do you think of the latest WW2 version of Making History? I see you do not have much time on it. I am practicing with this one.
Stigandr Nov 11, 2017 @ 4:12pm 
Originally posted by gmsh1964:
Nice. What do you think of the latest WW2 version of Making History? I see you do not have much time on it. I am practicing with this one.

Its still in beta, the economy is a bit broken, namely massive resourse shortages. It has some big improvements though with new units and ai improvements. The new game looks pretty good but this one is probably better for practice until some of the bugs and balance issues have been ironed out of it. I am looking forward to what the full version of that game looks like.
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