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I'm not trying to sound superior, BTW. It's just that I can fully understand why a band of Undead creatures would be so terrifying and difficult to defeat.
The hint I have to give, is to take advantage of how poorly, the AI uses synergy of its units. You were right on the edge of it with zombie. They are slow unless buffed by necro, and AI simply does not do this right. So stay WAYYYY back. Let the heroes separate from the slow meatshields. If they brought ghouls, then you don;t have to worry about the no morale loss factor. You basically want 2 to 3 turns worth of separation between heroes and zoms, before making 1st contact.
Also keep in mind, that while not completely rangeless, they are extremely limitted in range combat as a warband. Only some of the heroes on undead can use any ranged weapons, and even those options are limitted. Using your ranged combat on undead heroes, after letting them separate from zoms should give pretty easy wins. Gonna do another post with per warband ideas against undead.
For Mercs, take advantage of the fact that everyone can use blackpowder. Pistols, handguns, rifles, just set a firing line and outrange them.
For skaven, same idea, but with shurikens and pistols. Use your climb ability, and ambush from rooftops and balconies with ranged weapons.
For witchunters, same idea again. Use your rangeds units, and tie up the leader with flagellents and possibly your templar, while your witchhunters and zealot shoot it.
For Sisters, you may have soem more problem, but remember that they start with decently high leadership and morale. They have best odds of naturally resisting terror to start, but being forced into the close combat is a disadvantage. Luckily your often strong enough in melee, and have enough hammers and flails to actually power thru zombies. A matriarch or superior with high leadership is gonna be best bet thou on vamp leader.
and well for undead, your on a level playing field. It is actually the hardest because, they will have imunities to a lot of your skills. A bunch of zoms that weaken with death stench, are just a bunch of normal zoms to another undead band.
What warband´s are you playing ?
i´m asking because i do belive their Terror earligame is Overpowered i find that (i´m playing sisters atm) when i encounter Undead they just give me their loot and then kill themselfs letting me earn yet another crushing victory where to me Chaos is where i need to play way more causious.
I would expect say chaos doing less good versus undead late game caused by there low leadership on their heroes so that will be my next project.
EDIT: a poison focused skaven warband might also be in trouble versus undead
But low leadership is a non issue for chaos units. Being crazed in the Darksoul's case, is an natural immnity to Terror, Fear and All Alone. Daemon Eyes can give any mutated the all alone immunity. Pocessed are unwavering, which give immunity to Fear, Terror, and All alone. Undead's fear and terror are largely nonfactors to begin with, before you even think about leadership with chaos.
I was doing Brutal level battles even back then without realizing it, I was just taking the Wagon deployments because everyone said that was the safest way to go.
But the Vampire Lord was literally able to one shot my Youngblood with a Polearm so... (mind you this was on Brutal)...
I never lost to them... but early on they could really suck to fight against... but by higher levels, regardless of whether it was a Brutal level encounter or not, they were pretty easy.
https://steamcommunity.com/sharedfiles/filedetails/?id=463157178
Yes terror not fear. some tactics, once enganged 1. Charge. Reduced OP hurts none when the OP has already been used to Charge. The Undead units do not survive the damage from multiple Charge from your other units. Focus helps those charges succeed. 2. Keep a safe distance. They come in one at a time and usually their leader as mentioned is first. So focus your range on him prior to engaging you. 3. Terror will not last long, so eventually you will turn it into a street fight. Again do WIde arc missions at all times, no matter the type. You should be supplying stones, getting items. Outside the Scav u can get to it quickly with your scouts or let them collect the stones and bring them to u. Set up your rangers, and shoot the dead from a distance. By the time they get to you at half strength your collective band should group attack w charges to counter terror. If u bring an impressive the dead always gets to your band. Very rarely is it stuck so make sure your range do damage prior to his arrival and have yoru impressive engaged with his. Never use your heros or henchmen in group attacks if your low levels. Even at 10 tough to deal with. Hope that helps
True about the Darksouls but the Possesed hero is the only one immune to fear/terror, the Marauder is only immune to all alone.
anyway it was just a speculation i have not tried this yet.
During the early to mid stages of the game when I still getting my warband off the ground if I was fighting undead I would find a good fortified position, take it, hold it, and have marksmen shooting from the upper floors while setting up favorable 2 to 1 or 3 to 1 engagements at the choke points. This often means ignoring loot and forgoing the optional objective but whatever, you still get some XP and some loot when you win.
My guys are now higher level and also have purple helmets of courage so fighting undead is no big deal.