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No, no amount of time can fix it.
It's poorly written dumbed-down shadow of the original game using the same assets without introducing much. Cash grab aimed at the fans of the first game. Bad DLC turned stand-alone game. I finished the campaign this weekend. Currently I'm playing the "endgame" missions and... well, those bad reviews are there for a reason.
PS. I have 600+ hours in first game.
it reuses alot of stuff than KA KT, but for it's fairly short runtime it is far better than knight's tale balance and encounter design wise.
The original game really likes to throw a ton of fillerbattles at you, ofcource with the injury system to slow down your progress even more
If you realise it's more like DLC (and was priced accordingly), you'll at least be keeping your expectations more reasonable.
I think the streamlining / removal of some of the strategic elements was the right approach for what they were delivering. I mean sure, if they ever made a true sequel I'd love to see those elements expanded and refined to offer a more Xcom-like strategy experience. I just didn't need or expect that for Legion IX.
Personally I think it's excellent DLC for anyone who plays on a high enough difficulty to genuinely challenge themselves. It probably has less to offer as far as playing through a story though, compared to the main game. It's really about a series of more balanced and challenging tactical battles, and whether or not that's something you're after.
Well 8 hours sounds like a big let down to me. I will have to totally disagree with this idea of 'fillerbattles' in Knights Tale. These other event missions are very well done and have unique story lines. Also, that's how at times you pick up more Knights. I'm enjoying all battles and haven't missed one. Now in Act III. Seems my assumptions about Legion IX were well founded. Very sad, because they had a great thing going and the engine was solid. So to not build on that is IMO sheer stupidity and/or incompetence.
So I bought Legion IX on day 1 trusting it would be great, too.
The biggest disappointment is that you are stuck with 6 characters and for me personally, comparing them with KT heroes, I wouldn't have chosen at least 3 of them; they are just not my play style.
Then I started playing on very hard, since I played through KT, but had to repeat some battles several times and got really frustrated to the point I wanted to quit playing.
But after accepting all the removed content, getting used to the characters and skills and realizing that the first missions are actually the hardest in the game, it is quite enjoyable again.
I personally would call it a spin-off of the first game. Content and complexity wise it is more like a prequel, so they really could have done a better job positioning the game to not make it feel like a cheap way of just reusing the already existing content.
But yeah, I think you have to accept it as it is.