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At higher levels though, Rhin will become quite a beast, she will be able to heal, use cyphers without destroying them and summon monsters.
And she's as useful as the pendant in Dark Souls, Miyazaki would approve such approach.
I actually like Erritis for example way more, while his story is not that well written, his character is way more exciting, especially with reading thoughts, and situations like opening iron wind or offering him as a test subject, it was him or Rhin for me and i don't regret playing with him. And in my opinion he is way better in combat than she, cannot be flanked, extra attack after killing blow, huge aoe daze, 40% crit chance and CLEAVE i mean yea keep using cyphers more than once, i just obliterate enemies with right click. And he also glowing in a way dialogue written, but his glow fades when you change location, i think devs should fix that, since they put an effort of different glow animations.
I, respectfully, disagree. While the pendant in DS is clearly an obvious troll, Rhin is actually an amazing team member.
Give her:
- the artifact that hastes people (name escapes me)
- 1 lvl in INT edge
- 2 skill levels in heal
- as much perception and stealth as you can
- last spot recruitment (to always be at the back of the party in every crisis)
- maybe Kina in the party for the extra stealth bonus
and she becomes a most excellent support.
The fact that she can use cyphers at the end without destroying them so fast, or that she comes back as the antichrist at the end with great abilities, is just a minor plus imo.
@The Mask. The problem is that Rhin takes a place in the party and gains experience, while another companion, who doesn't require min-max'ing to be playable and/or effective, does not. If she had a separate slot, like an artifact or something, it would be perfectly fine. In the current state, it is not.
The game isn't that hard to begin with.
One thing I'll say though is that I found her late game prowess to be a bit exagerated. The ability she gains at Tier 3 is cool but without it, you'll still be swimming in shins/cyphers at late game anyway. She picks up another cool power at Tier 4 but for me she got there too late for it to matter due to low starting xp and other characters will get that ability earlier.
So, by Tier 2 she isn't useless, but overall she is still the weakest companion. If you don't like her, get rid of her. It is a game.
I don't think she can learn Stealth Skill.
Alternately instead of putting Edges into INT. Put Edges into SPD. This will help with Stealth and ranged attacks.
Put pool points into INT though. You will need them later to use you abilities.
If you keep her until right before facing the Memovira that is.
What I did is give a skeleton build that would work with the majority of players/play-throughs. If, say, for example, a person would get Rhin right before leaving for the Valley, and send her home right after arriving in the Bloom - I doubt she'd get more than 2 edge points.
If you get her for the the long run though, meaning as early as possible, and then keep her right until before the end, then for sure you are correct and you should go 2 and 2 (skill investment doesn't even matter that much since by tier 4 you should have almost everything upgraded with her).
rhin should be teleporting your guys around, casting summons, healing, using cyphers.
none of that requires speed.
what's more, this allows you to put more points in her speed pool (since putting all edge in int means she gets to cast her abilities for free), making her evasion stat even higher.
uh, it allows you to KEEP the most useful and powerful cyphers for re-use.
example: map cypher will let you remove fog of dakness from EVERY area you visit, not just the first area you use it in.
example: the cypher you get early on that lets you heal all health and all stat pools for your entire team... now reusable.
example: there are cyphers that do MASSIVE aoe as well as ones that stun for 3 turns automatically.
Most of these cyphers are UNIQUE. you don't get two mapping cyphers, there is only one cypher that can heal your entire team and their stat pools, there is only one cypher that stuns an enemy for 3 turns... etc.
with just the tiniest bit of thought... you suddenly realize she actualy is the most POWEFUL character.
takes thought though.