RUNNING WITH RIFLES

RUNNING WITH RIFLES

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Lex Mar 14, 2014 @ 10:36am
COOP-Campaign with a friend?
Is that possible? How to do that?
Originally posted by DIO:
You don't need Hamachi nor any other app like this, all you have to do is:
Start the game --> Esc --> Activate the server and make sure you've pressed "Yes" over "Add to public server list" thus allowing others to join
OR
if you want a Private game just Start a game --> Activate the server but DO NOT add it to the Public servers, just give your IP to the people you want, so only they'll be able to join.
Another method to join your friend is to right click over the friend in the friend list --> Join Game (this will work only for public servers!).
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Showing 1-15 of 116 comments
ComJak Mar 14, 2014 @ 10:45am 
It definitely is possible. What you want to do is start your own campaign, then when you're in-game, hit "esc" and click "activate server". You can then unselect the option to post the server on the serverlist so that random people won't join. Finally, you have to select an appropriate port for your friend to connect through. PLEASE make sure you forward this port properly depending on your router. Otherwise your friend will not be able to join.

Then, when the server has been activated, simply give your friend the IP address and port # you have and get him to click "join online server" in the main menu, then click "manual IP" and insert the IP and port #. Click connect and it should be good to go! You can of course connect as many people as you like.
Co-op server for just me and a friend?
Is this possible?
Without having to go through all the port forwarding nonsense I mean. Because for some reason that just never works for me, I don't know why. I know my way around a PC, and follow the instruction perfectly, but no game that has needed port fowarding has ever worked for me.
So is there just an easy way to create a player hosted game that a friend can easily join?
Farnese Apr 26, 2014 @ 11:10am 
could try hamachi
JackMayol  [developer] Apr 26, 2014 @ 11:24am 
no need to use a virtual LAN software.
RWR is easy to host, it only use one port (UDP) and you can set it as you want (default 1234).
This is not rocket science at all, so there must be something else on your side. Do you happen to have a firewall that denies the access? You might also allow RWR to be reachable from the internet.
Char Aznable Apr 3, 2015 @ 4:34am 
Im trying to join a friend, we activate a server, but we are not able to enter a password. How?
JackMayol  [developer] Apr 3, 2015 @ 4:36am 
Warwolf: just enter a login name and a password. A password is required to protect your profile so that noone can use it when trying to use your nickname.
It can't remain empty.
Valediction Apr 3, 2015 @ 7:45am 
why all my friends got the "unreachable port "hint when connecting to my server?
Originally posted by JackMayol:
Warwolf: just enter a login name and a password. A password is required to protect your profile so that noone can use it when trying to use your nickname.
It can't remain empty.
little_me Apr 3, 2015 @ 9:35am 
also, to join other players co-op game, the one hosting the game needs to play a game of "how to port forward and get things open up" with their router.
Assuming of course that their router is the kind which does basic NAT (internal IP is usually 10.0.0.X or 192.168.X.X)
Only exception is if upnp port forwarding is turned on in the router and it works.
Google is full of how to port forward directions for all router brands though. (and they all are little bit different from each other)

But ComJak already said all that in less words than I did.
ComJak Apr 4, 2015 @ 3:02pm 
You kind of have to do that for any online game you want to host yourself. Some even make you download a server executable.
ComJak Apr 4, 2015 @ 3:41pm 
Hmm but you and your friends can join online servers no problem?
Grave Apr 4, 2015 @ 3:53pm 
I bought a 4-pack for me and my friends to play together. Will this connection stuff ever be easier that it's current state? Why can't they just simply connect to my game?
Last edited by Grave; Apr 4, 2015 @ 4:29pm
Grave Apr 4, 2015 @ 4:58pm 
Originally posted by Element Zero:
Originally posted by ComJak:
Hmm but you and your friends can join online servers no problem?

Yes. With ease. And it's a total blast! I just really want to be able to easily host a Co-Op session. I wish the devs had integrated NAT punchthrough and let the server start and run itself like many other host-client games do.


Same here. We join online servers fine, but friends trying to connect to me get "Server Unreachable" 100% of the time.
Last edited by Grave; Apr 4, 2015 @ 4:59pm
GraveDigger Apr 4, 2015 @ 5:05pm 
Do you use IPv6? Most games have problems with IPv6 and you are barely able to host a game. Also some routers uPnP is just crap and doesnt work, also port forwarding (had this problem with several Belkin routers).
Originally posted by Element Zero:
Originally posted by ComJak:
Hmm but you and your friends can join online servers no problem?

Yes. With ease. And it's a total blast! I just really want to be able to easily host a Co-Op session. I wish the devs had integrated NAT punchthrough and let the server start and run itself like many other host-client games do.

Agreed: the game is fun but it shouldn't require having to modify one's router configuration, which is beyond most consumers' expertise. This smacks of either shortcut-taking or lack of technical knowledge on the developer's part. Either way, it's sub-par for a co-op game released in 2015.
GraveDigger Apr 5, 2015 @ 10:25am 
Originally posted by -- ExotixisT --:
Originally posted by Element Zero:

Yes. With ease. And it's a total blast! I just really want to be able to easily host a Co-Op session. I wish the devs had integrated NAT punchthrough and let the server start and run itself like many other host-client games do.

Agreed: the game is fun but it shouldn't require having to modify one's router configuration, which is beyond most consumers' expertise. This smacks of either shortcut-taking or lack of technical knowledge on the developer's part. Either way, it's sub-par for a co-op game released in 2015.


If you host a game locally you have to open ports. It's not hard to do and it's not something that is obsolete.
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