Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Then, when the server has been activated, simply give your friend the IP address and port # you have and get him to click "join online server" in the main menu, then click "manual IP" and insert the IP and port #. Click connect and it should be good to go! You can of course connect as many people as you like.
Without having to go through all the port forwarding nonsense I mean. Because for some reason that just never works for me, I don't know why. I know my way around a PC, and follow the instruction perfectly, but no game that has needed port fowarding has ever worked for me.
So is there just an easy way to create a player hosted game that a friend can easily join?
RWR is easy to host, it only use one port (UDP) and you can set it as you want (default 1234).
This is not rocket science at all, so there must be something else on your side. Do you happen to have a firewall that denies the access? You might also allow RWR to be reachable from the internet.
It can't remain empty.
Assuming of course that their router is the kind which does basic NAT (internal IP is usually 10.0.0.X or 192.168.X.X)
Only exception is if upnp port forwarding is turned on in the router and it works.
Google is full of how to port forward directions for all router brands though. (and they all are little bit different from each other)
But ComJak already said all that in less words than I did.
Same here. We join online servers fine, but friends trying to connect to me get "Server Unreachable" 100% of the time.
Agreed: the game is fun but it shouldn't require having to modify one's router configuration, which is beyond most consumers' expertise. This smacks of either shortcut-taking or lack of technical knowledge on the developer's part. Either way, it's sub-par for a co-op game released in 2015.
If you host a game locally you have to open ports. It's not hard to do and it's not something that is obsolete.