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For every trait any enemy has, there's a counter. Most involve killing pre-emptively or the liberate use of flashbangs. And, of course, don't take any unnecessary risks.
One thing I would note tho: Don't rely on Overwatch. It will often miss, and prevent any action other then shooting at a completely random enemy. (usually at low chance)
For that specific mission, that squad template sounds kinda terrible. I haven't gotten the 3 man Sitrep yet, but to me, that squad doesn't sound great. You need to be as efficient with actions as possible, which I think a Templar is going to force you not to be. Either the Templar is going to hang back, making it difficult to use him to his full potential, or you're going to rush him forward, triggering pods you're not ready for, activating an additional 2-3 enemies when you have, at max, 4 actions left between your squad members. I don't know what equipment you brought with you, but you could have brought some flashbangs to buy your squad some time during awkward engagements.
One thing that helps is to know what the "Mission difficulty" means. It's the number of units left on the map. So, for example, "Difficult" is 9 (Or maybe 9-10) units on the map, so if you've already killed 2 pods, you probably know there's only one pod remaining which should hopefully free up your movement somewhat.
I had two near squad wipes on my current play through, one early game and one mid game. With the chosen and boss aliens just randomly showing up, its going to happen. Just have to build a deep roster.
If the wipe happens in the first 5 mission or so, i usually just restart my campaign.
Also, when things go south, sacrifice the rookies and get your high ranking troops out. When I know my mission will fail, it's about saving what people and equipment is most valuable.
I also have played all UFO Games since the very first (I am 52) and on the 2nd difficulty I have o such problems. OK a little savescum involved, when bugs or chrshes ruined a savegame or in early game have a squadwipe.
Hard to tell, where you can improve since I do not know your playstyle. Maybe make an LP on Youtube or twitch so we can watch and help you. But here are some things that may help if you do not do this on your own.
Ome thing I have learned trough WotC is, that overwatch traps are not the best way to break concealment. I now mostly put only 1 guy in OW , when this guy has no other means of acting than shoot. It is better to have your guys able to act after the aliens scatter, you may even get a flankingsjot on them.
And of course, if possible, bring an specialist to hacking missions.
And if revealed, take also shots with 30 to 50 % hitchance than OW. I was astound how many shots hits in this range :).
And if hitchances to low, move you soldiers out of LOS.
If I come to other tips, I will add it to this thread :).
I wish you good luck Commander,
Ok, here right here is what went wrong.
1) Is a max 3 soldier + Timed mission + hacking mission. Right there, you know it will not be easy plus is timed. At the moment you know there is a timed mission and (hello!) hacking!, you know you will be in a hurry to the objective, so where is your specialist and scout? In this case (timed mission), I would recommend at least 1 scout (reaper if possible, you have mox so I asume you have the reaper too, if not, you can use the ranger to scout too, but reaper is better than ranger for this) that can run the map without alerting enemies, and of course to scout the area so you can plan your movement and see patrols, etc. And more important, your Specialist? is a hacking mission, you forgot him :(
2) Mox (skirmisher) + Ranger + Templar -> Bad decision. Ranger and Templar both have very poor aiming, worst aiming clases they are (well, ranger is not as bad in aiming as lets say, granadier, but templar is worst in aiming), also skirmisher is not that good with aiming. Why would you bring the 3 bad in aiming together in a 3 max soldier timed mission that you need to hack too? This is really a poor choice of a team for this mission :(
3) Skulljacked....really? in a 3 man soldier + Timed mission, all melee team ... here my friend, you burried your own grave. Why will you awake a Codex? You know you are outnumbered, why will you call more enemies, specially a Codex! BTW, skulljack is best to have on a Specialist ;) because of the hacking bonus it adds later on. (if you build the upgrade, that I recommend you do as is a nice hacking bonus)
4) Is very important to see where the reinforcements will arrive (red flare), so you can position your soldiers for when they arrive. The game always tell you/let you know when the reinforcement are coming and where. So you have, a Codex + Reinforcements, you are wrong positioned (because you said your turn ended with the reinforcement arriving and you not able to move anymore) and then you plan to keep pushing forward revealing more enemies? You don't do that, you can't keep poping more enemies with what is at your back already, forget about the time here, you have only 1 choice now, deal with reinforcement + Codex first. Codex most of the time, will do their skill to disable your weapon (8 out of 10 times), but there is a chance she will flank a soldier and do extra damage.
Next time you just need to plan better, bring a better team, not all melee or all anything. Have always a scout if possible. Avoid 3 max soldiers missions early on or if you don't have a proper team ready for the mission, decision making is the most difficult part of the game.
Blue screen = hardware failure.
I always bring a specialist. They can provide ranged healing that can be a life saver. Combat and haywire protocall helps take care of low health or mech enemies. Most importantly, aid protocall will save lives. You were running several close-range soldiers. When my ranger pulls more than I can handle, aid helps them survive till my next turn. Also, ranged hacking is critcal on timed missions.
Or I got instakill from 2 advent soldiers on my best soldier. I missed 5/7 shots on 70% chance. Then they got 2 crits in a row. This is why I dont play on ironman. In theese situations you feel like you are being ******* really badly.