XCOM 2
Rainnd Sep 3, 2017 @ 12:16pm
Things you wish you knew, before you tried?
mine so far:
- Making a genius psi operative is a waste of genius. Psi operatives can't use points to get skills in training center.
- Flashbangs don't work on warlock.
- The awesomeness of Hunters rifle. Would have killed him first.
Last edited by Rainnd; Sep 3, 2017 @ 12:16pm
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Showing 1-15 of 72 comments
Tiasmoon Sep 3, 2017 @ 12:18pm 
The importance of Combat Intel levels. Using Covert Ops for promotions/stats.
Darkrage_nl Sep 3, 2017 @ 12:27pm 
Forgetting to check the hips of enemies to see if they have a grenade.
chronobomb Sep 3, 2017 @ 12:30pm 
Don't let Inpiration derail your research, but always research breaktrhoughs as you will never see those techs again and they are game changers!
Tamiore Sep 3, 2017 @ 12:32pm 
Can't stasis the chosen. Can't freeze grenade the chosen.

On the other hand — lvl 2 bond allows you to break MC (mind control) simply by running next to bondmand.
You can also break MC by stasis'ing the MC target.
Last edited by Tamiore; Sep 3, 2017 @ 12:32pm
Darkrage_nl Sep 3, 2017 @ 12:33pm 
Originally posted by st88:

On the other hand — lvl 2 bond allows you to break MC simply by running next to bondmand.
You can also break MC by stasis'ing the MC target.

Don't do the first with a ally that has bladestorm... It hurts ;)
Last edited by Darkrage_nl; Sep 3, 2017 @ 12:33pm
wicked lester Sep 3, 2017 @ 12:37pm 
Don't melee flamethrowe advent.
Tamiore Sep 3, 2017 @ 12:37pm 
While you can't stasis the warlock, you CAN stasis his ghost dudes.
And that means that the warlock himself will also remain in stasis if you stasis the last spectral soldier instead of killing it, thus allowing yourself to kill the last soldier first thing next turn and blast into the warlock's smug face with everything you've got.
However, ghost dudes dissappear in 3 turns after being summon (even if in stasis), so you have to be carefull not to overstay your welcome.
Last edited by Tamiore; Sep 3, 2017 @ 12:40pm
Zer0 Sep 3, 2017 @ 12:44pm 
Originally posted by st88:
Can't freeze grenade the chosen.
What!!! Ive froze them before with the frost grenade
Last edited by Zer0; Sep 3, 2017 @ 12:45pm
Tiasmoon Sep 3, 2017 @ 12:46pm 
Originally posted by st88:
Can't stasis the chosen. Can't freeze grenade the chosen.

On the other hand — lvl 2 bond allows you to break MC (mind control) simply by running next to bondmand.
You can also break MC by stasis'ing the MC target.

You can freeze grenade the chosen. During your time its fully in effect. During their turn they atleast lose an action point.
Naejfonos Sep 3, 2017 @ 12:47pm 
Originally posted by wicked lester:
Don't melee flamethrowe advent.
Unless your templar gets fortress
Zer0 Sep 3, 2017 @ 12:47pm 
Originally posted by GD:
Originally posted by wicked lester:
Don't melee flamethrowe advent.
Unless your templar gets fortress
Is that even possible for a templar to get a psi ability as one of his four randoms?
Rainnd Sep 3, 2017 @ 12:48pm 
Originally posted by Th3Zer0:
Originally posted by GD:
Unless your templar gets fortress
Is that even possible for a templar to get a psi ability as one of his four randoms?
My templar got fortress, so it's possible
Silverangel Sep 3, 2017 @ 12:49pm 
Originally posted by wicked lester:
Don't melee flamethrowe advent.
This!
And i bet i will still fall for it sometimes. :steamhappy:
Tamiore Sep 3, 2017 @ 12:49pm 
Originally posted by Tiasmoon:
Originally posted by st88:
Can't stasis the chosen. Can't freeze grenade the chosen.

On the other hand — lvl 2 bond allows you to break MC (mind control) simply by running next to bondmand.
You can also break MC by stasis'ing the MC target.

You can freeze grenade the chosen. During your time its fully in effect. During their turn they atleast lose an action point.
An assasin had no problem getting two attacks out even after being hit by frost nade.
So I'm not sure what action was "lost".
Zer0 Sep 3, 2017 @ 12:49pm 
Originally posted by Rainnd:
Originally posted by Th3Zer0:
Is that even possible for a templar to get a psi ability as one of his four randoms?
My templar got fortress, so it's possible
Is fortress both a regular and psi ability? Or can templars get psi powers as random?
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Date Posted: Sep 3, 2017 @ 12:16pm
Posts: 72