XCOM 2
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Malidictus Sep 1, 2017 @ 2:01pm
Chosen sabotage efforts?
Bradford keeps complaining that I should "keep an eye out on the Chosen Sabotage efforts" and I have no idea what he means. I assume it's in reference to the Chosen's version of Dark Events, but I have NO idea how that system works. At one point, the game popped open a window telling me the Huntress would crack down on local resistance, diminishing my incom from the region. OK, what do I do about that? I don't even know how to get back to that screen, let alone what I can do about it.

I did eventually build the Resistance covert ops building (why did this need to be a building) so I thought maybe that would give me a means of preventing the Chosen from messing with me. Nope! While the resistance offer a variety of missions, none of them have to do with preventing the so-called Chosen Sabotage efforts. So... What do I do?
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Showing 1-13 of 13 comments
Lemdoran Sep 1, 2017 @ 2:04pm 
Unless i missed an important thing, i'm almost sure sure you can't counter them unless you go kick their Chosen's butt with well chosen boots, right in their base.

As long as they "live" they will, every month, roll for a counter of your opérations. Note that thei're a chance that they fail doing this, it happened to me twice that a Talion sabotage initiated by the rogue one just fail miserably without i even have to do anything ^^

The resistance building is on the long run the way to prevent them, once you did the 3 recon missions for identify a chosen, you can raid his base, and finish him for good ^^
Malidictus Sep 1, 2017 @ 6:07pm 
Huh. I see. So Bradford's complaints are just about me not moving as fast, got it.

Question - how difficult are the Chosen to actually kill? As in, do I need full Beam tech to even make an attempt, or should full Magnetic be enough?
markdb92 Sep 1, 2017 @ 6:11pm 
i can say expect to have injured or dead members when raiding thier home.
Shadowcat1001 Sep 1, 2017 @ 6:12pm 
i just did the Assassin one with magnetic weapons. But ran 2 snipers so had pretty high damage. I think burst high damage helps... i'm really not sold on the new reaper class yet.
Ellie Sep 1, 2017 @ 6:13pm 
You can counter Chosen activities through Covert Actions, except for Avenger Assault afaik. It's not the most consistent in giving you the ability to though.
The only way to stop that is to do the stronghold mission before they launch it.
Lemdoran Sep 1, 2017 @ 6:16pm 
Depending of their actual level, they level fastly, and the earlier thei're taken down, the easier it is.
Personaly, i use the reaper perk that "unload a full charger" on a single target, coupled with an extended magazine. That basicaly became possible to came near the target, fully stealth, then fire 6 times in a row (in a single turn), one shoting most of them, or not far to one shot them :)

For the bases, thei're pretty the same difficulty than a classic avatar project base, except thei're 100% indoor. I use basicaly the same strategy, and save the unloading perk for the end. ^^

I have take down my first one using only base weapons, spaming some grenades and armor wreack for passing through ennemies defenses on the base itself, but the chosen is a peace of cake if you can approach it :)
theworld (Banned) Sep 1, 2017 @ 6:16pm 
Originally posted by Malidictus:
Question - how difficult are the Chosen to actually kill? As in, do I need full Beam tech to even make an attempt, or should full Magnetic be enough?
Very difficult with magnetic because they get infinite reinforcements just like in the final mission.

Unless you have PSI to dominate I'd wait for Beam weapons.

EDIT: Depends on your difficulty.
Last edited by theworld; Sep 1, 2017 @ 6:17pm
Ellie Sep 1, 2017 @ 6:17pm 
Originally posted by KaneBlackHand:
Originally posted by Malidictus:
Question - how difficult are the Chosen to actually kill? As in, do I need full Beam tech to even make an attempt, or should full Magnetic be enough?
Very difficult with magnetic because they get infinite reinforcements just like in the final mission.

Unless you have PSI to dominate I'd wait for Beam weapons.

EDIT: Depends on your difficulty.
Unless you get a breakthrough that makes all mag weapons do +1 damage, did that on my most recent run.
This was on Legend so it was rough, probably a lot easier on Commander and below.
Last edited by Ellie; Sep 1, 2017 @ 6:18pm
Malidictus Sep 1, 2017 @ 6:24pm 
Oh, I tend to play on much easier difficuly settings. I don't rememebr the names, but I'm on the second easiest right now. I'll see about giving it a shot. Save-scumming exists for a reason, after all.

So... Follow-up question: Is there any downside to progressing through the Chosen Hunt missions? I was worried that pressing the Chosen might get them to level up faster, but I don't know if that's the case. Might as well do it, since it gives me more policy slot or whatever those Civ 6 cards are called.
Lemdoran Sep 1, 2017 @ 6:30pm 
I personaly play in commander ( 3rd difficulty), i finished my game this morning. Just started my legendary run now, for reference.
No real side effect of pressing them as far as i can say. Don't seem to accelerate, nor slow, their project to attack the tallion.
I'm almost certain that the mechanics are the same with all difficulties except the stats of ennemies are higher, and they cna be a little more.

But reaper extended mag + repeater is 6x15% chance to one shot assuming you have 100% chance to hit (witch is pretty easy to achieve with a reaper), and if the repeater doesn't proc, it's still 6x 4to5 damage instantly ^^
Tiasmoon Sep 1, 2017 @ 6:40pm 
Originally posted by KaneBlackHand:
Originally posted by Malidictus:
Question - how difficult are the Chosen to actually kill? As in, do I need full Beam tech to even make an attempt, or should full Magnetic be enough?
Very difficult with magnetic because they get infinite reinforcements just like in the final mission.

Unless you have PSI to dominate I'd wait for Beam weapons.

EDIT: Depends on your difficulty.

Agree with this.

Originally posted by Malidictus:
Oh, I tend to play on much easier difficuly settings. I don't rememebr the names, but I'm on the second easiest right now. I'll see about giving it a shot. Save-scumming exists for a reason, after all.

So... Follow-up question: Is there any downside to progressing through the Chosen Hunt missions? I was worried that pressing the Chosen might get them to level up faster, but I don't know if that's the case. Might as well do it, since it gives me more policy slot or whatever those Civ 6 cards are called.

Chosen ''power up'' every time you see their monthly activity as ''gaining Strength''. Their stats become a lot higher each time, and they gain a new Strength perk on top.


ps: repeater is pretty much cheating the game. :P


Whelp finally doing the second Stronghold now. Warlock. Will see how that goes. Hopefully im more prepared this time. ;o
Last edited by Tiasmoon; Sep 1, 2017 @ 6:42pm
Lemdoran Sep 1, 2017 @ 6:43pm 
Originally posted by Tiasmoon:


ps: repeater is pretty much cheating the game. :P

Well, i agree, but in the same time, it's just using what the game is giving to you haha.
And it's an ironman player who say this too xD

I like challenge, but my real pleasure is to use and abuse game mechanics, and i must admit the repeater coupled with a multishot, will it be the old sharpshooter, or the new reaper, is a must for my world domination proj.... world saving plans :p

The chosens aren't prepared enough for this gameplay anyway ^^'
http://steamcommunity.com/sharedfiles/filedetails/?id=1125884031

Vaincu(e) mean defeated in french, if anyone is wondering xD
Last edited by Lemdoran; Sep 1, 2017 @ 6:46pm
ZaydinTTV Sep 1, 2017 @ 6:49pm 
You can counter a given Chosens activity via a Covert Operation. I don't think it's guaranteed to show up though.
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Date Posted: Sep 1, 2017 @ 2:01pm
Posts: 13