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1.5 has a bit less ghosting, but abit more aliasing. Performance cost is slightly increased. One area of major improvement is the ghosting from MC. Its significantly less flickery now.
1.4 has less aliasing, but a bit more ghosting. Performance cost is less.
Both versions have similar levels of sharpness [despite the CaS values on 1.5 being lowered, probably due to changes in TAA values]
My personal favorite tweak is to use v1.5, disable both CAS+GuassianBlur. This retains vanilla look w/o oversharpen artifacts. v1.4 on the other hand had more ghost/blur so it needed CaS, 1.5 does not. Additionally, this will lower frametime cost from ~4ms to ~3ms. This is usually the difference of 2-3 more frames.
My testing is done on native 4k display. Lower resolutions suffer more from TAA's blurring effects and the CaS may still be necessary.
Edit:
I've additionally tested the Nexus Mod Sildur's TAA. That one defaults to SMAA, which is insufficient imo. FXAA at 0.500 is much better. Overall the image ghosts the least, but doesn't fight aliasing as effectively as 1.5. Sildur's probably has better HUD handling, though the UI masks from Hadxmen's V1.5 are solid enough as it is.
Alltough I'll not use it as the Motion vector plugin really destroys the IQ for me personally, I wanted to ask you if you've ever tried Reshade with the Addon "Effect Toggler"?
Appearently you can forse Reshade on applaying your effects before the UI is rendered. A good Video explaining this can be found here:
https://www.youtube.com/watch?v=uoSA9_xGiZM&ab_channel=IvanGeorgiev
I've tried it as I'm using personally some MXAO and other stuff and it would be nice to render that stuff before UI but the UI seems to be located at pixelshader location 0x3b4966d7 but if I use that the Camera spins and the Game crashes to desktop.
I'll try a bit more but maybe you can also give it a shot. :)
browse through the thread; this was mentioned (and tried) by a few, including OP. No one seems to be able to solve the crashing, unless I missed something
Okay thanks for the information.
This is sooo sad though!
It's also rubbish and barely makes any difference. Sorry.
Yes. On Nexus, I'm seeing a SMAA mod under a different author - you can see that the poster here and the Nexus mod author have different names, and the Nexus page makes no reference to the mod here.
From what I've read and seen, the Nexus mod seems to be inferior to the TAA mod linked here, but your mileage may vary.