Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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Ja'Crispy Dec 10, 2024 @ 2:43pm
DLAA OR TAA
4080 Here and was wondering if dlaa is worth it over taa , i dont know much about dlaa to be honest and was wondering if it offers higher fidelity of aa over taa , can somone shed some light on that ?
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Showing 1-12 of 12 comments
Quick☢420™ Dec 10, 2024 @ 5:34pm 
Yes dlaa is ai assited anti aliasing and taa is kinda like a blur filter aa technique, dlaa requires much more gpu power to use but the result is crisper and cleaner image than blurry taa. With a 4080 I'd be using dlaa. I used dlaa with my 3090 and it looked good.
JiveDJ Dec 10, 2024 @ 7:20pm 
Originally posted by Quick☢420™:
Yes dlaa is ai assited anti aliasing and taa is kinda like a blur filter aa technique, dlaa requires much more gpu power to use but the result is crisper and cleaner image than blurry taa. With a 4080 I'd be using dlaa. I used dlaa with my 3090 and it looked good.

FXAA is the blurring type, not TAA.

OP it depends how well they're implemented. After trying both in this game, I've decided to stick with TAA. I noticed a lot more shimmering and jaggies with DLAA vs TAA.
Citizen Sloth Dec 10, 2024 @ 7:21pm 
Last edited by Citizen Sloth; Dec 10, 2024 @ 7:22pm
Salt Dec 10, 2024 @ 7:26pm 
Originally posted by JiveDJ:
Originally posted by Quick☢420™:
Yes dlaa is ai assited anti aliasing and taa is kinda like a blur filter aa technique, dlaa requires much more gpu power to use but the result is crisper and cleaner image than blurry taa. With a 4080 I'd be using dlaa. I used dlaa with my 3090 and it looked good.

FXAA is the blurring type, not TAA.

OP it depends how well they're implemented. After trying both in this game, I've decided to stick with TAA. I noticed a lot more shimmering and jaggies with DLAA vs TAA.

sure lol
Quick☢420™ Dec 10, 2024 @ 7:30pm 
Originally posted by JiveDJ:
Originally posted by Quick☢420™:
Yes dlaa is ai assited anti aliasing and taa is kinda like a blur filter aa technique, dlaa requires much more gpu power to use but the result is crisper and cleaner image than blurry taa. With a 4080 I'd be using dlaa. I used dlaa with my 3090 and it looked good.

FXAA is the blurring type, not TAA.

OP it depends how well they're implemented. After trying both in this game, I've decided to stick with TAA. I noticed a lot more shimmering and jaggies with DLAA vs TAA.
Dude, TAA IS blurry, most people know it, myself included. DLAA with HIS CARD is the superior option. I gave the proper advice to someone with little experience. Why do you feel the need to jump in and pretend to be superior or some crap?
JiveDJ Dec 10, 2024 @ 9:15pm 
Originally posted by Quick☢420™:
Originally posted by JiveDJ:

FXAA is the blurring type, not TAA.

OP it depends how well they're implemented. After trying both in this game, I've decided to stick with TAA. I noticed a lot more shimmering and jaggies with DLAA vs TAA.
Dude, TAA IS blurry, most people know it, myself included. DLAA with HIS CARD is the superior option. I gave the proper advice to someone with little experience. Why do you feel the need to jump in and pretend to be superior or some crap?
TAA can be blurry, but it is not a blur filter like FXAA.

Personally, I prefer TAA over DLAA in this implementation. If you disagree, well, more power to you. It's your choice. Absolutely no need to be offended, and no offense intended.
tarmo888 Dec 11, 2024 @ 12:19am 
Even the DLSS Quality mode can look better than TAA because it frees up some memory to display higher textures for longer distance.
Ja'Crispy Dec 11, 2024 @ 1:30am 
Originally posted by Quick☢420™:
Yes dlaa is ai assited anti aliasing and taa is kinda like a blur filter aa technique, dlaa requires much more gpu power to use but the result is crisper and cleaner image than blurry taa. With a 4080 I'd be using dlaa. I used dlaa with my 3090 and it looked good.
Okay thank you ! I’ll use dlaa as I have a lot of headroom with my frames to use it :)
TrebleChamp Dec 11, 2024 @ 2:07am 
Its a lot heavier than TAA but looks much much better.
Slick Dec 25, 2024 @ 6:09pm 
Originally posted by JiveDJ:
Originally posted by Quick☢420™:
Dude, TAA IS blurry, most people know it, myself included. DLAA with HIS CARD is the superior option. I gave the proper advice to someone with little experience. Why do you feel the need to jump in and pretend to be superior or some crap?
TAA can be blurry, but it is not a blur filter like FXAA.

Personally, I prefer TAA over DLAA in this implementation. If you disagree, well, more power to you. It's your choice. Absolutely no need to be offended, and no offense intended.

I personally also find TAA to look better in this game. DLSS has shimmering and I do no like it. However, I cannot fathom with the sharpening setting for TAA. At 50 looks a bit blurry. At 100 it seems to be too much. What setting did you use for sharpening with TAA. Also, do you keep Film Grain on? I found that in Sukhothai, using sharpening with film grain can look really grainy. Thanks!
Yep, on a 3080 10gb: for the first time, I ended up using taa rather than dlaa. There were too many artifacts on textures. Maybe it's a vram amount issue that leads to this.
Last edited by LeTexan [FR]; Jan 26 @ 2:35pm
PanPan Jan 27 @ 10:02am 
DLAA is supposed to be a better TAA.
Like DLSS is supposed to be better than linear upscale.
In practice, it's working bad and you are better without any fancy features...
In practice, disabling in game and forcing with GPU driver is better...
If you knew how much i don't care about DLSS4...
Last edited by PanPan; Jan 27 @ 10:05am
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