Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Man they failed on this. I love 1,2,3,5
They aren't boring though which is the one word I would use to describe this game
We were all pretty happy when the game opened and we saw Satipo and Raiders opening
Then the gameplay started.
Im going to keep playing probably for right now but it's pretty painful.
Fallen Aces would be way up for me if it was already fully done. Incredible how they did the gig better than the multi million Dollar Thief reboot -- including proper Thief/Dishonored style level design, with multiple openings into buildings to infiltrate. The night club at the end alone is just fantastic. So many ways to get the job done. Really looking forward to the other episodes.
But yeah, the Dishonored comparisons sold me on Indy immediately. Thief also did first person grave robbery a quarter of a century ago already. Weird that it took so long for anybody to go into more of that route.