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Segnala un problema nella traduzione
Checkpoints that cause frame time spikes or stuttering or hitching during game autosave. Thanks DF for confirming it. However, this issue is more than just a minor annoyance for me. The Ghiza map has an even higher number of checkpoints and, consequently, more hitches and stutters. As someone sensitive to stutters and hitches in games, I find this issue distracting and significantly detrimental to the overall experience with the game.
https://steamcommunity.com/app/2677660/discussions/0/537714352002764702/
Tha Patch don't fix a sh**...
still the same problem...
I Have a RTX 4080 16gb, i7-14700k, 32gb or RAM DDR5 6400mhz... Win 11...
...and i got 4-7 FPS on full path tracing...
Look https://imgur.com/mzeKPjA
Much appreciated. Let's take a closer look.
I am on a 4080 and as soon as I turn frame gen on the game still stutters. I've toggled DLSS off and on. Even when I turn RT off my GPU usage still won't go above 70% ... is this game just crazy CPU bound? I have a 10700k @ 4.66 ghz I find it incredible with RT off I would still be CPU bound on DLSS balanced.