Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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ISAM Dec 8, 2024 @ 10:56am
Path tracing performace
i have 4090 rtx and 14700k
what FPS you are getting with new Patch?
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Showing 31-45 of 109 comments
Tr0w Dec 8, 2024 @ 12:50pm 
PT in this game is 4090 or go home
LojiiNas Dec 8, 2024 @ 12:53pm 
Originally posted by Hobx:
15 fps native 4k etc 4080 / 13600k.

At least I was, after messing around with different settings it’s now hard crashing enabling path tracing. Verifying files now.

JESUS, 4080 buckling with PT
LojiiNas Dec 8, 2024 @ 12:54pm 
Originally posted by Yee:
Weird.... i'm on RTX 4090, i9-14900K, 32GB DDR5 6000mhz max settings and getting 150-160FPS maxed out with quality DLSS even with ray-tracing...
Frame gen and quality DLSS? May be helping
Tr0w Dec 8, 2024 @ 12:54pm 
Originally posted by DeadBabyJuggler:
4070ti and uhh..Not good. Seems unplayable with any form of Path Tracing on with DLSS.

I'm aware how demanding Path Tracing is so I wasn't expecting to be able to run full path tracing but yeah. I wonder if ray reconstruction is implemented? Guess I'll stick to native.
Yeah the 4070Ti just doesn't have enough VRAM for PT in this game, i mean even without PT i get not enough VRAM warnings in the settings menu going above high settings.
Last edited by Tr0w; Dec 8, 2024 @ 12:55pm
El.matador Dec 8, 2024 @ 12:56pm 
getting 4fps with ryzen 5600 + 4080 super. Can't even open the game if FG + RT on; Getting 70-100 fps with RT off.
Vv-HEISENBERG-vV Dec 8, 2024 @ 12:56pm 
Originally posted by Tr0w:
PT in this game is 4090 or go home
According to this thread it's 5000 series or go home.
Tr0w Dec 8, 2024 @ 12:58pm 
Originally posted by Vv-HEISENBERG-vV:
Originally posted by Tr0w:
PT in this game is 4090 or go home
According to this thread it's 5000 series or go home.
Should be playable on a 4090 with DLSS and FG on a 1440p display i'd think
LojiiNas Dec 8, 2024 @ 1:00pm 
Originally posted by -=THe M@TRiX=- DK:
Originally posted by ginobili020:
I read that full ray tracing wasn't enabled in the preorder release. That the official release date version is when full ray tracing support is supposed to be enabled. The source I read stated that it was embedded in some Nvidia tech release notes, here: https://www.nvidia.com/en-us/geforce/news/indiana-jones-marvel-rivals-geforce-game-ready-driver/

The paragraph in question could be open to interpretation, but I read it as the source read it, that full ray tracing wouldn't be enabled until the official release. Which is quite insane to me! Especially, since the early release price is now $30 additional price. I'll let you people make what you will of that idea. In either case, those of you having ray tracing/fps issues, maybe you're game is missing important features that lets your tech work as intended. May be a moot point since the game releases in a few hours, but just wanted you customers to be aware.
A patch to enable it was just released. My RTX 4070 is ready to be replaced with a 5080 once it releases this January :steamfacepalm: Or maybe wait a bit for a 5080TI with more than 16GB VRAM?
From what I hear... at native 4k and full RT the 4090 is using 20GB of the 24GB of VRAM
El.matador Dec 8, 2024 @ 1:04pm 
Originally posted by LojiiNas:
Originally posted by -=THe M@TRiX=- DK:
A patch to enable it was just released. My RTX 4070 is ready to be replaced with a 5080 once it releases this January :steamfacepalm: Or maybe wait a bit for a 5080TI with more than 16GB VRAM?
From what I hear... at native 4k and full RT the 4090 is using 20GB of the 24GB of VRAM
saw that now, if I put RT medium, it goes to ~19gb already
jeff.kelly Dec 8, 2024 @ 1:08pm 
The same settings that gave me 135 fps in Vatican before this patch now give me 7 fps. I changed nothing.

Before the patch I had DLSS=Quality and Preset Ultra except texture pool size which was medium at 1440p. Ran fine at 135 fps.

Now the game complains that I'm out of VRAM even at medium settings and stutters at 7 fps.

I wish I could just disable path tracing entirely but for me enabling this feature was a huge performance and quality downgrade because I now have to play at low settings when I could play at basically Ultra before this patch.
Fleetwood Dec 8, 2024 @ 1:18pm 
Originally posted by Lord Vader:
Same hardware as OP, I’m getting 70-80fps in the Vatican with all options maxed, 4K HDR, DLSS Balanced. Looks good, but difference is subtle, hard to tell without direct A/B.

What FPS do you get with DLSS disabled or on quality?
Last edited by Fleetwood; Dec 8, 2024 @ 1:24pm
UnHoly Xander Dec 8, 2024 @ 1:24pm 
Yeah if you don't have a 4090 just don't even bother with PT. Hell, I'd say even with a 4090 PT isn't such a visual upgrade to warrant the drop in performance.
Last edited by UnHoly Xander; Dec 8, 2024 @ 1:24pm
Blacksmith77K Dec 8, 2024 @ 1:32pm 
Originally posted by DeadBabyJuggler:
I think frame generation is broken? I activate DLSS.. then Framegen and I actually lost FPS. The ♥♥♥♥. How.

Because without FG your VRAM is already full.
bshock Dec 8, 2024 @ 1:35pm 
Originally posted by UnHoly Xander:
Yeah if you don't have a 4090 just don't even bother with PT. Hell, I'd say even with a 4090 PT isn't such a visual upgrade to warrant the drop in performance.

It's never worth it. It's just an incremental upgrade in visuals that Nvidia came out with to continue selling overpriced GPU's to enthusiasts.
WESTG4M3R4L1F3 Dec 8, 2024 @ 1:40pm 
RTX 4090 + PT and RT on + DLSS balanced = 100 fps+ @ 4K not too bad...
Last edited by WESTG4M3R4L1F3; Dec 8, 2024 @ 1:40pm
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Date Posted: Dec 8, 2024 @ 10:56am
Posts: 109