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JESUS, 4080 buckling with PT
Before the patch I had DLSS=Quality and Preset Ultra except texture pool size which was medium at 1440p. Ran fine at 135 fps.
Now the game complains that I'm out of VRAM even at medium settings and stutters at 7 fps.
I wish I could just disable path tracing entirely but for me enabling this feature was a huge performance and quality downgrade because I now have to play at low settings when I could play at basically Ultra before this patch.
What FPS do you get with DLSS disabled or on quality?
Because without FG your VRAM is already full.
It's never worth it. It's just an incremental upgrade in visuals that Nvidia came out with to continue selling overpriced GPU's to enthusiasts.