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I thought I was crazy. I have been trying to figure that out for an hour. With max everything both DLSS and DLAA seem super grainy and noisy. Everything has like some sort of static snowy film grain bs, independent of the actual film grain setting.
I'm sitting at 125fps DLAA 175 fps DLSS and 120fps TAA but I guess I am using TAA
I've read in a similar thread that there might be an issue with HDR.
For another game people suggested to disable in game HDR and use nVidia HDR through the driver settings. No idea if that helps. In any case, you should probably never use both at the same time...
//edit and so does DLSS, which knocked power draw down by 150+ watts.
No, both DLSS and Frame Gen are not broken. Set up the game to use video memory correctly, for example, start with “Texture pool size” setting to low. If you use Frame Gen, you will need to squeeze even more in the graphics settings, because Frame Gen uses the video memory as its buffer. I would say that if you have an 8GB graphics card, you cannot use a value higher than low to set the “Texture pool size”.