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That is, if you want to keep playing modern games.
This is your responsibility if you want to keep playing new releases, if you don’t, thats fine, but you can’t have your cake and eat it too.
Yeah, that's exactly what you said and now you're trying to backpedal.
Nobody cares about imaginary and safe requirements. People want real world performance assessment. Like actual legacy 4c8t o/c CPU owner in this thread says that they get 40-50 fps with Intel SDE AVX2 emulation.
What kind of a game dev are you anyway? Don't you understand that with native AVX-only executable it can easily get over 60 fps which is the definition of "properly"?
And again, this is not how any of this works… all previous titles mentioned don’t actually rely on avx2…
But lemme guess, you aren’t a game dev, are ya? You are getting your information from the internet, not real experience, aren’t ya?
Thats the biggest issue i have with threads like these, people who don’t know how games are developed telling others how games should be developed…
And no, this game would not run at 60fps on a decade old cpu, what do you not grasp about that? I have only said it a few times already. Saying it runs at 60fps is all fine and dandy when there is no actual evidence to support that claim…
You are effectively asking developers to waste time providing deprecated support for deprecated hardware. Adding this kind of support takes time. By being this entitled you are actively hindering proper optimisation.
Just upgrade from your decade old cpu, you are on the pc platform, a platform that requires frequent upgrades if you want to keep playing new releases
Bro, you're a little cringy. You were just told that this game runs at 40+ FPS with real-time emulation of AVX2 instructions on a 2600k through Intel's software solution. The only problem is that it makes the sound wheezy. Anyway, a person "with a decade old processor" doesn't need 60 fps on ultra settings in 2025 game. He just wants to get through the game, he will be satisfied with 30+ FPS on medium, it doesn't matter.
All the developer does is forcibly implement AVX2 and does not allow this person to run the game at any FPS.
And notice how i said “it doesn’t run at 60+fps”, which you just confirmed… and again, saying something doesn’t mean much without some actual proof. Because from my actual experience with decade old cpu’s i can guarantee the performance some people claim to be getting is wildly overblown
Some of you really need to read more comprehensively…
Sorry, but no one here is interested in your personal experience with decade old cpu's.
We already realized that for you "processor without AVX2" is the equivalent of "Pentium dual core". Please leave this discussion, your replies are meaningless.
Nope… for me a cpu without avx2 is a decade old cpu, which it is.
Avx2 is a decade old, beggars can’t be choosers. If you want support out of the box you will need to upgrade to something semi recent.
Thats the reality of the situation.
You are basically asking devs to introduce tech debt by clinging onto old hardware.
At the end of the day someone who clings to decade old hardware is not likely to know much about how games get developed and how they should run. You are clinging to the past.
Your responses are just as, if not more meaningless… “but it could run if they made it run” is not the argument you think it is. Anything could run on anything if it was made to, however this takes more time, adds more complexity and takes away from proper optimisation. And thats something none of you seem to realise, asking for this kind of support does actually affect people with high end rigs
Weird x2. It's not like you're "someone who clings to decade old hardware", but you still don't realize that the Last of Us has two separate .exe files: one with AVX2 support and one without. And on a processor with AVX2 support the file that can use it will run.
Just leave this discussion, pretty boi
Yes, there are games that have both, i am not saying thats not an option for most games.
Seriously, read more comprehensively. Take what i say at face value instead of jumping to conclusions. This isn’t going well for you.
What i am saying is that when it comes to games that actually do use avx2 natively in code, and not just as a compiler option, will need VASTLY more work done to have it run on both avx2 and avx cpu’s. Thus negatively affecting people due to either the added development time, or lack of time to finish properly optimising because all the people with decade old hardware also want to run the game.
I would say it isn't going well for YOU, my friend. Now everybody can see that you, a self-proclaimed game dev, A) have no idea about what AVX2/AVX instruction sets are and B) have no idea about PC game engineering and optimization
https://youtu.be/VrAsmJIA-4o
Of course IJ game uses next iteration of the engine + both rtx stuff and replacing AVX2 with AVX would add more overhead. However, the core engine tech is the same and getting 60 fps in this game on similar CPU is not impossible.
I know that the only thing that could persuade you is actual native AVX-only benchmark of this game on 4c8t or 6c12t legacy CPU. So until someone (maybe devs themselves) makes one I have nothing more to say here