Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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Blackened Halo Dec 11, 2024 @ 2:14am
This is NO GUIDANCE according to MachineGames :D :D :D
Everybody say, just do not use maps, do not look at them to not see quest markers, but when you have a map all quest markers and hints are not only visible on the map but also in the Journal itself. So basically you always see the ♥♥♥♥ no matter what.

Everybody hates Ubisoft because of their "casualness" but in reality Ubisoft games have the best immersion options in games, also so does the hated Dragon Age: The Veilguard. In reality those games are more hardcore players-friendly than this so called NO GUIDANCE PSEUDO-ADVENTURE. :D :D :D

NO GUIDANCE :D :D :D :D Look at how NO GUIDANCE looks like according to MachineGames :D :D Useless crap... Another game for bored YouTube Twitch players...

https://steamcommunity.com/sharedfiles/filedetails/?id=3382432883

https://steamcommunity.com/sharedfiles/filedetails/?id=3382432971
Originally posted by fireham:
actually true. the hints that are unable to be turned off makes the game not fun at all for me.
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Showing 1-15 of 32 comments
pariah Dec 11, 2024 @ 2:17am 
I also read that there wasn't a lot of hand holding... but I found there are way too many hints and pop ups that tell you what you need to do
Blackened Halo Dec 11, 2024 @ 2:24am 
Originally posted by pariah:
I also read that there wasn't a lot of hand holding... but I found there are way too many hints and pop ups that tell you what you need to do

exactly...I wrote a suggestion on Bethesda webpage formular to improve the game ...maybe if there was more of us, maybe the would release a patch
Origami Dec 11, 2024 @ 3:38am 
Originally posted by pariah:
I also read that there wasn't a lot of hand holding... but I found there are way too many hints and pop ups that tell you what you need to do
If you have another character with you, they will literally not shut up about your next objective.. it's pretty obnoxious.
It's also impossible to locate some some of your objectives without the map. It's daunting having to pull it out every few seconds when looking for something.
pariah Dec 11, 2024 @ 3:51am 
Originally posted by Origami:
Originally posted by pariah:
I also read that there wasn't a lot of hand holding... but I found there are way too many hints and pop ups that tell you what you need to do
If you have another character with you, they will literally not shut up about your next objective.. it's pretty obnoxious.
It's also impossible to locate some some of your objectives without the map. It's daunting having to pull it out every few seconds when looking for something.
Yea.. when I brought the pictures back to Antonio... he was non stop saying I should go investigate the 'explosive' nature of it or something... didn't even take a break to breathe in between the line/script triggering again
katzenkrimis Dec 11, 2024 @ 4:38am 
I rarely open my map. Never see markers.

Still have a habit of wanting to hit V from playing too much Starfield.

I've had a hell of a time learning the ins and outs of the Vatican map. It's a bit easier than learning Hogwarts, but after eight hours, I still haven't covered it all.

I noticed that YouTubers are opening their maps constantly. I don't play like that. I just go by visuals. Landmarks and the environment.

Helpful hint players like Quick Tips will leave the map open while walking to show you where to go.

That's crazy. Could never play that way.


Last edited by katzenkrimis; Dec 11, 2024 @ 4:39am
Blackened Halo Dec 11, 2024 @ 4:50am 
Originally posted by katzenkrimis:
I rarely open my map. Never see markers.

Still have a habit of wanting to hit V from playing too much Starfield.

I've had a hell of a time learning the ins and outs of the Vatican map. It's a bit easier than learning Hogwarts, but after eight hours, I still haven't covered it all.

I noticed that YouTubers are opening their maps constantly. I don't play like that. I just go by visuals. Landmarks and the environment.

Helpful hint players like Quick Tips will leave the map open while walking to show you where to go.

That's crazy. Could never play that way.

but im sure you open your Journal and if you have a map of the location (which is needed if you want to collect all collectibles) you see in your Journal exactly the same things which are on the map ...its awfully designed game

even if hints and quest markers were only visible on the map, but even if you open your Journal, the first thing opened is the map...awful
Blackened Halo Dec 11, 2024 @ 4:51am 
Originally posted by Origami:
Originally posted by pariah:
I also read that there wasn't a lot of hand holding... but I found there are way too many hints and pop ups that tell you what you need to do
If you have another character with you, they will literally not shut up about your next objective.. it's pretty obnoxious.
It's also impossible to locate some some of your objectives without the map. It's daunting having to pull it out every few seconds when looking for something.

yeah, God of War could say one or two words about this...
pariah Dec 11, 2024 @ 4:52am 
Originally posted by Blackened Halo:
Originally posted by Origami:
If you have another character with you, they will literally not shut up about your next objective.. it's pretty obnoxious.
It's also impossible to locate some some of your objectives without the map. It's daunting having to pull it out every few seconds when looking for something.

yeah, God of War could say one or two words about this...
It took them years to finally fix that... After everyone had already beat the game
Letham Dec 11, 2024 @ 4:53am 
Dude, you played FINAL FANTASY XV for 200 hours, stfu
Blackened Halo Dec 11, 2024 @ 5:06am 
Originally posted by Letham:
Dude, you played FINAL FANTASY XV for 200 hours, stfu

and? What has that game to do with Indiana Jones? you nuts?
Blackened Halo Dec 11, 2024 @ 5:07am 
Originally posted by pariah:
Originally posted by Blackened Halo:

yeah, God of War could say one or two words about this...
It took them years to finally fix that... After everyone had already beat the game

they did not fix anything, Atreus or whoever is with you still resolve puzzles for you..
pariah Dec 11, 2024 @ 5:17am 
Originally posted by Blackened Halo:
Originally posted by pariah:
It took them years to finally fix that... After everyone had already beat the game

they did not fix anything, Atreus or whoever is with you still resolve puzzles for you..
Oh I didn't know that.. I just read the article about it a few months back
VHS NEON Dec 11, 2024 @ 5:20am 
This is like the most cringe thing to complain. Don't like it? Dn't use the map, simple as that. You can find everything without using it. Or also by using it. It's good to see developers give you the choice rather than listen to clowns like you.
Doctor Hades Dec 11, 2024 @ 5:40am 
I think the game does a fantastic job of making me feel like I am exploring as Indiana Jones without treating me like a complete idiot like most other games do (most notably ones from Ubisoft!).

The fact that the markers only appear when you look at the map makes perfect sense in the game as it is a reference which has things marked on it and when Indy looks at it he is visualising where those locations are in relation to where he currently is. We see these as icons on-screen for convenience. It is terrific game design in my opinion. At no point did I feel that I was forced to use the map though so if I wanted to I could have just ignored it completely to make the game more challenging.

You can also buy guides throughout the game in each location that show where various collectibles and stuff are but again that makes sense within the game (you would mark them on a map, right) and if you want to find everything for yourself then you simply don't buy them.

I have absolutely no complaints about the game in that regard.

My only issue is that I wish the UI was more customisable so that the Health meter only displayed when Indy is injured or during combat rather than being on the screen all the time.
Blackened Halo Dec 11, 2024 @ 9:17am 
Originally posted by Doctor Hades:
I think the game does a fantastic job of making me feel like I am exploring as Indiana Jones without treating me like a complete idiot like most other games do (most notably ones from Ubisoft!).

The fact that the markers only appear when you look at the map makes perfect sense in the game as it is a reference which has things marked on it and when Indy looks at it he is visualising where those locations are in relation to where he currently is. We see these as icons on-screen for convenience. It is terrific game design in my opinion. At no point did I feel that I was forced to use the map though so if I wanted to I could have just ignored it completely to make the game more challenging.

You can also buy guides throughout the game in each location that show where various collectibles and stuff are but again that makes sense within the game (you would mark them on a map, right) and if you want to find everything for yourself then you simply don't buy them.

I have absolutely no complaints about the game in that regard.

My only issue is that I wish the UI was more customisable so that the Health meter only displayed when Indy is injured or during combat rather than being on the screen all the time.

What makes perfect sense? When you are looking at the map looking for something's location which Indiana Jones does not know and the game tells you where it is? Perfect sense?

The game actually treats players like idiots. Quest markers are not only visible on the map but also in the Journal, which completely destroy the "dont look at the map if you do not want to see quest markers" theory.

Do you know, what would have had perfect sense?
If you turned OBJECTIVE MARKES OFF and they would stayed OFF.

You say its visualition, I say its handholding.
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Date Posted: Dec 11, 2024 @ 2:14am
Posts: 32