Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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Spizy Chicken Dec 10, 2024 @ 9:30pm
$70 dollars base game?
LOL Nope.
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Showing 1-15 of 30 comments
Mav99 Dec 10, 2024 @ 9:41pm 
Get used to it. Publishers wanted to get above the $60 "standard" price point for PC releases for a long time. I think you're going to see that a lot more often in the future...
Sardines Dec 10, 2024 @ 9:43pm 
it's a bit much, but it's also a moot point since it's on gamepass.
Nitelite Dec 10, 2024 @ 9:50pm 
Games awesome. You're missing out.
MODELO MAN Dec 10, 2024 @ 10:07pm 
gamepass is $10/mo, i think you can even do a trial.. has a lot of games.. cod6, starfield, indy, forza, just to name a few
Spizy Chicken Dec 10, 2024 @ 10:56pm 
Originally posted by Mav99:
Get used to it. Publishers wanted to get above the $60 "standard" price point for PC releases for a long time. I think you're going to see that a lot more often in the future...
The market will only bear so much. It appears they are raising their software prices to absurd levels in order to drive people into a "own nothing" and subscribe your life away business model. Everything is trying to go that route. Sad. Won't get my business.
Sunsetter Dec 10, 2024 @ 11:02pm 
It's the new standard.
When AAA publishers started pushing it, instead of saying no, we spread our cheeks and told them not to use any lube.
Mav99 Dec 10, 2024 @ 11:13pm 
Originally posted by RUMPLE MINZE:
The market will only bear so much. It appears they are raising their software prices to absurd levels in order to drive people into a "own nothing" and subscribe your life away business model. Everything is trying to go that route. Sad. Won't get my business.
Uh... "raising price to absurd levels"? Are you serious?
That standard $60 price tax existed for a small eternity.

For years publishers tried to get around it with various different editions or tiny DLCs or other ways to make more money like the dreaded loot boxes.
Their cost rises too, you know. Developers want to get paid as well. With more complex games and more developers working on many titles these games get more expensive all the time. To a point where even high sales figures can no longer sustain it.

Now they want $10 more for a standard edition. Big deal...

I think it's more honest than many other previous attempts to make more money with their games.
Swamp Fox Dec 11, 2024 @ 12:03am 
Originally posted by Mav99:
Get used to it. Publishers wanted to get above the $60 "standard" price point for PC releases for a long time. I think you're going to see that a lot more often in the future...

Get used to it? I haven't bought a single $70 game and am not planning to. Awful value for a video game. The best games are free or indie.
Swamp Fox Dec 11, 2024 @ 12:06am 
Originally posted by Mav99:
Uh... "raising price to absurd levels"? Are you serious?
That standard $60 price tax existed for a small eternity.

For years publishers tried to get around it with various different editions or tiny DLCs or other ways to make more money like the dreaded loot boxes.
Their cost rises too, you know. Developers want to get paid as well.

This take misunderstands the gaming industry and market. Over the course of 20 years from 2000 to 2020, the market tripled in value. The $60 price point was maintained because it was right during explosive growth.

Now the industry has lost sight of making video games for players. They are making "entertainment experiences" for spenders. This is why the games industry is no longer growing outside of China.

The solution to games getting too expensive to cover their costs is not to raise prices for consumers. It's to stop spending 300 million dollars making "Suicide Squad Kills the Justice League" or Concorde or whatever other drain-circling garbage that nobody asked for.

Reminder: Half Sword, made by two young guys, playtest available for free, is *still* the most fun I've had in years.
Last edited by Swamp Fox; Dec 11, 2024 @ 12:08am
Varg Dec 11, 2024 @ 4:01am 
There's literally no need to pay full price. There's enough games to play while you wait for a sale (and bug fixes). And it's on game pass.

I have only bought two "AAA full price" games in the last several years. Death Stranding and FF7R.

Not even AAAA are worth 70 bucks...obviously, as we've seen :)
GamerSpecial Dec 11, 2024 @ 4:02am 
Gamepass sucks it's just boring :steambored:
pariah Dec 11, 2024 @ 4:10am 
89.99 here... SNES games were 89.99-95.99 in 1995.
kits_meow Dec 29, 2024 @ 3:10pm 
70 bucks for 14 hours of gameplay. I'll wait until it goes on sale, a big sale. It'll be just as good next year.
Caduryn Dec 29, 2024 @ 3:16pm 
Originally posted by Vindex Ferox:
Originally posted by Mav99:
Get used to it. Publishers wanted to get above the $60 "standard" price point for PC releases for a long time. I think you're going to see that a lot more often in the future...
The market will only bear so much. It appears they are raising their software prices to absurd levels in order to drive people into a "own nothing" and subscribe your life away business model. Everything is trying to go that route. Sad. Won't get my business.
You dont seems to know much about Game Price History
pariah Dec 29, 2024 @ 7:20pm 
70 dollars is a lot of money for a lot of people.
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Date Posted: Dec 10, 2024 @ 9:30pm
Posts: 30