Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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Reflex not engaging correctly?
Is reflex even being used when FG is on? There is no reflex option that can be toggled or no indication that it is being used.

Secondly latency feels better actually when you set an in-game FPS cap, as apposed to reflex when it supposed to when FG is on. But as just mentioned - the game does not let us affirm it is being engaged.

Would love to have a toggle in-game for reflex.
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Oh, we know. This has been an issue ever since it launched. Many claim Reflex is working, but the latency is no where near as good as when using Frame Generation in Cyberpunk, for instance.

Yes, using an in-game frame cap usually results in better latency when also using driver V-Sync when using Frame Generation. Again with Cyberpunk, relying on the Reflex FPS limiter or using in-game frame rate cap to half of your monitor's refresh rate both result in almost the same latency. This game, however, needs that in-game cap set.

So if using 2x Frame Gen, set the in-game fps limit to slightly below half your monitors refresh rate. Enable driver v-sync, and just deal with the latency. It's improved a lot since patch 4 and the latest nVidia drivers.
Yes, setting the in-game FPS cap to 60 will result in 120fps - when using FG. Doing this also results in better latency. I'm certain beyond a doubt reflex is not being engaged correctly. Manually limiting the FPS should not yield better latency than reflex.
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